commit | aad44cc614c4ee06ac14cabf1031731ad78b7765 | [log] [tgz] |
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author | Alejandro PiƱeiro <apinheiro@igalia.com> | Fri Jul 31 01:11:39 2020 +0200 |
committer | Marge Bot <eric+marge@anholt.net> | Tue Oct 13 21:21:26 2020 +0000 |
tree | 6dc65f5f5b3645e55593e579c3a934df1f1fd8f7 | |
parent | 8c4fcc2bf72fe04953ab4c73f5dfbc38ca885af0 [diff] |
v3dv: vertex input support This includes: * Implementation for CmdBindVertexBuffers * Gather vertex input info during CreateGraphicsPipelines (pipeline_init) and SHADER_STATE_ATTRIBUTE_RECORD prepacking * Final emission of such packet during CmdDraw (cmd_buffer_emit_graphics_pipeline) Default attributes values will be handled on a following patch. Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>