radv: force RADV_DEBUG=syncshaders when RADV_TRACE_FILE is used

It's a requirement to be able to identify the first bad draw or
dispatch call.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by:  Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6471>
1 file changed