radv: Disable HTILE for textures with multiple layers/levels.

It has issues and the fix I'm working on is too complicated for stable,
so disable for now.

Signed-off-by: Bas Nieuwenhuizen <basni@google.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
CC: 13.0 17.0 <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 0ab2dd361fd80c3840b1547cb7e05b4361eaf928)
diff --git a/src/amd/vulkan/radv_image.c b/src/amd/vulkan/radv_image.c
index d30a68e..4a95a79 100644
--- a/src/amd/vulkan/radv_image.c
+++ b/src/amd/vulkan/radv_image.c
@@ -655,6 +655,9 @@
 	if (device->debug_flags & RADV_DEBUG_NO_HIZ)
 		return;
 
+	if (image->array_size > 1 || image->levels > 1)
+		return;
+
 	image->htile.size = radv_image_get_htile_size(device, image);
 
 	if (!image->htile.size)