blob: ece7da9c5b436b73fb3aa0f6a8f12a25982e571a [file] [log] [blame]
/*
* Copyright 2010 Christoph Bumiller
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
#include "pipe/p_defines.h"
#include "util/u_framebuffer.h"
#include "nv50/nv50_context.h"
#include "nv50/nv50_screen.h"
#include "nv50/nv50_resource.h"
static void
nv50_flush(struct pipe_context *pipe,
struct pipe_fence_handle **fence,
unsigned flags)
{
struct nouveau_screen *screen = nouveau_screen(pipe->screen);
if (fence)
nouveau_fence_ref(screen->fence.current, (struct nouveau_fence **)fence);
PUSH_KICK(screen->pushbuf);
nouveau_context_update_frame_stats(nouveau_context(pipe));
}
static void
nv50_texture_barrier(struct pipe_context *pipe, unsigned flags)
{
struct nouveau_pushbuf *push = nv50_context(pipe)->base.pushbuf;
BEGIN_NV04(push, SUBC_3D(NV50_GRAPH_SERIALIZE), 1);
PUSH_DATA (push, 0);
BEGIN_NV04(push, NV50_3D(TEX_CACHE_CTL), 1);
PUSH_DATA (push, 0x20);
}
static void
nv50_memory_barrier(struct pipe_context *pipe, unsigned flags)
{
struct nv50_context *nv50 = nv50_context(pipe);
int i, s;
if (flags & PIPE_BARRIER_MAPPED_BUFFER) {
for (i = 0; i < nv50->num_vtxbufs; ++i) {
if (!nv50->vtxbuf[i].buffer)
continue;
if (nv50->vtxbuf[i].buffer->flags & PIPE_RESOURCE_FLAG_MAP_PERSISTENT)
nv50->base.vbo_dirty = true;
}
if (nv50->idxbuf.buffer &&
nv50->idxbuf.buffer->flags & PIPE_RESOURCE_FLAG_MAP_PERSISTENT)
nv50->base.vbo_dirty = true;
for (s = 0; s < 3 && !nv50->cb_dirty; ++s) {
uint32_t valid = nv50->constbuf_valid[s];
while (valid && !nv50->cb_dirty) {
const unsigned i = ffs(valid) - 1;
struct pipe_resource *res;
valid &= ~(1 << i);
if (nv50->constbuf[s][i].user)
continue;
res = nv50->constbuf[s][i].u.buf;
if (!res)
continue;
if (res->flags & PIPE_RESOURCE_FLAG_MAP_PERSISTENT)
nv50->cb_dirty = true;
}
}
}
}
static void
nv50_emit_string_marker(struct pipe_context *pipe, const char *str, int len)
{
struct nouveau_pushbuf *push = nv50_context(pipe)->base.pushbuf;
int string_words = len / 4;
int data_words;
if (len <= 0)
return;
string_words = MIN2(string_words, NV04_PFIFO_MAX_PACKET_LEN);
if (string_words == NV04_PFIFO_MAX_PACKET_LEN)
data_words = string_words;
else
data_words = string_words + !!(len & 3);
BEGIN_NI04(push, SUBC_3D(NV04_GRAPH_NOP), data_words);
if (string_words)
PUSH_DATAp(push, str, string_words);
if (string_words != data_words) {
int data = 0;
memcpy(&data, &str[string_words * 4], len & 3);
PUSH_DATA (push, data);
}
}
void
nv50_default_kick_notify(struct nouveau_pushbuf *push)
{
struct nv50_screen *screen = push->user_priv;
if (screen) {
nouveau_fence_next(&screen->base);
nouveau_fence_update(&screen->base, true);
if (screen->cur_ctx)
screen->cur_ctx->state.flushed = true;
}
}
static void
nv50_context_unreference_resources(struct nv50_context *nv50)
{
unsigned s, i;
nouveau_bufctx_del(&nv50->bufctx_3d);
nouveau_bufctx_del(&nv50->bufctx);
nouveau_bufctx_del(&nv50->bufctx_cp);
util_unreference_framebuffer_state(&nv50->framebuffer);
assert(nv50->num_vtxbufs <= PIPE_MAX_ATTRIBS);
for (i = 0; i < nv50->num_vtxbufs; ++i)
pipe_resource_reference(&nv50->vtxbuf[i].buffer, NULL);
pipe_resource_reference(&nv50->idxbuf.buffer, NULL);
for (s = 0; s < 3; ++s) {
assert(nv50->num_textures[s] <= PIPE_MAX_SAMPLERS);
for (i = 0; i < nv50->num_textures[s]; ++i)
pipe_sampler_view_reference(&nv50->textures[s][i], NULL);
for (i = 0; i < NV50_MAX_PIPE_CONSTBUFS; ++i)
if (!nv50->constbuf[s][i].user)
pipe_resource_reference(&nv50->constbuf[s][i].u.buf, NULL);
}
for (i = 0; i < nv50->global_residents.size / sizeof(struct pipe_resource *);
++i) {
struct pipe_resource **res = util_dynarray_element(
&nv50->global_residents, struct pipe_resource *, i);
pipe_resource_reference(res, NULL);
}
util_dynarray_fini(&nv50->global_residents);
}
static void
nv50_destroy(struct pipe_context *pipe)
{
struct nv50_context *nv50 = nv50_context(pipe);
if (nv50->screen->cur_ctx == nv50) {
nv50->screen->cur_ctx = NULL;
/* Save off the state in case another context gets created */
nv50->screen->save_state = nv50->state;
}
nouveau_pushbuf_bufctx(nv50->base.pushbuf, NULL);
nouveau_pushbuf_kick(nv50->base.pushbuf, nv50->base.pushbuf->channel);
nv50_context_unreference_resources(nv50);
FREE(nv50->blit);
nouveau_context_destroy(&nv50->base);
}
static int
nv50_invalidate_resource_storage(struct nouveau_context *ctx,
struct pipe_resource *res,
int ref)
{
struct nv50_context *nv50 = nv50_context(&ctx->pipe);
unsigned bind = res->bind ? res->bind : PIPE_BIND_VERTEX_BUFFER;
unsigned s, i;
if (bind & PIPE_BIND_RENDER_TARGET) {
assert(nv50->framebuffer.nr_cbufs <= PIPE_MAX_COLOR_BUFS);
for (i = 0; i < nv50->framebuffer.nr_cbufs; ++i) {
if (nv50->framebuffer.cbufs[i] &&
nv50->framebuffer.cbufs[i]->texture == res) {
nv50->dirty_3d |= NV50_NEW_3D_FRAMEBUFFER;
nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_3D_FB);
if (!--ref)
return ref;
}
}
}
if (bind & PIPE_BIND_DEPTH_STENCIL) {
if (nv50->framebuffer.zsbuf &&
nv50->framebuffer.zsbuf->texture == res) {
nv50->dirty_3d |= NV50_NEW_3D_FRAMEBUFFER;
nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_3D_FB);
if (!--ref)
return ref;
}
}
if (bind & (PIPE_BIND_VERTEX_BUFFER |
PIPE_BIND_INDEX_BUFFER |
PIPE_BIND_CONSTANT_BUFFER |
PIPE_BIND_STREAM_OUTPUT |
PIPE_BIND_SAMPLER_VIEW)) {
assert(nv50->num_vtxbufs <= PIPE_MAX_ATTRIBS);
for (i = 0; i < nv50->num_vtxbufs; ++i) {
if (nv50->vtxbuf[i].buffer == res) {
nv50->dirty_3d |= NV50_NEW_3D_ARRAYS;
nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_3D_VERTEX);
if (!--ref)
return ref;
}
}
if (nv50->idxbuf.buffer == res) {
/* Just rebind to the bufctx as there is no separate dirty bit */
nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_3D_INDEX);
BCTX_REFN(nv50->bufctx_3d, 3D_INDEX, nv04_resource(res), RD);
if (!--ref)
return ref;
}
for (s = 0; s < 3; ++s) {
assert(nv50->num_textures[s] <= PIPE_MAX_SAMPLERS);
for (i = 0; i < nv50->num_textures[s]; ++i) {
if (nv50->textures[s][i] &&
nv50->textures[s][i]->texture == res) {
nv50->dirty_3d |= NV50_NEW_3D_TEXTURES;
nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_3D_TEXTURES);
if (!--ref)
return ref;
}
}
}
for (s = 0; s < 3; ++s) {
for (i = 0; i < NV50_MAX_PIPE_CONSTBUFS; ++i) {
if (!(nv50->constbuf_valid[s] & (1 << i)))
continue;
if (!nv50->constbuf[s][i].user &&
nv50->constbuf[s][i].u.buf == res) {
nv50->dirty_3d |= NV50_NEW_3D_CONSTBUF;
nv50->constbuf_dirty[s] |= 1 << i;
nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_3D_CB(s, i));
if (!--ref)
return ref;
}
}
}
}
return ref;
}
static void
nv50_context_get_sample_position(struct pipe_context *, unsigned, unsigned,
float *);
struct pipe_context *
nv50_create(struct pipe_screen *pscreen, void *priv, unsigned ctxflags)
{
struct nv50_screen *screen = nv50_screen(pscreen);
struct nv50_context *nv50;
struct pipe_context *pipe;
int ret;
uint32_t flags;
nv50 = CALLOC_STRUCT(nv50_context);
if (!nv50)
return NULL;
pipe = &nv50->base.pipe;
if (!nv50_blitctx_create(nv50))
goto out_err;
nv50->base.pushbuf = screen->base.pushbuf;
nv50->base.client = screen->base.client;
ret = nouveau_bufctx_new(screen->base.client, 2, &nv50->bufctx);
if (!ret)
ret = nouveau_bufctx_new(screen->base.client, NV50_BIND_3D_COUNT,
&nv50->bufctx_3d);
if (!ret)
ret = nouveau_bufctx_new(screen->base.client, NV50_BIND_CP_COUNT,
&nv50->bufctx_cp);
if (ret)
goto out_err;
nv50->base.screen = &screen->base;
nv50->base.copy_data = nv50_m2mf_copy_linear;
nv50->base.push_data = nv50_sifc_linear_u8;
nv50->base.push_cb = nv50_cb_push;
nv50->screen = screen;
pipe->screen = pscreen;
pipe->priv = priv;
pipe->destroy = nv50_destroy;
pipe->draw_vbo = nv50_draw_vbo;
pipe->clear = nv50_clear;
pipe->launch_grid = nv50_launch_grid;
pipe->flush = nv50_flush;
pipe->texture_barrier = nv50_texture_barrier;
pipe->memory_barrier = nv50_memory_barrier;
pipe->get_sample_position = nv50_context_get_sample_position;
pipe->emit_string_marker = nv50_emit_string_marker;
if (!screen->cur_ctx) {
/* Restore the last context's state here, normally handled during
* context switch
*/
nv50->state = screen->save_state;
screen->cur_ctx = nv50;
nouveau_pushbuf_bufctx(screen->base.pushbuf, nv50->bufctx);
}
nv50->base.pushbuf->kick_notify = nv50_default_kick_notify;
nouveau_context_init(&nv50->base);
nv50_init_query_functions(nv50);
nv50_init_surface_functions(nv50);
nv50_init_state_functions(nv50);
nv50_init_resource_functions(pipe);
nv50->base.invalidate_resource_storage = nv50_invalidate_resource_storage;
if (screen->base.device->chipset < 0x84 ||
debug_get_bool_option("NOUVEAU_PMPEG", false)) {
/* PMPEG */
nouveau_context_init_vdec(&nv50->base);
} else if (screen->base.device->chipset < 0x98 ||
screen->base.device->chipset == 0xa0) {
/* VP2 */
pipe->create_video_codec = nv84_create_decoder;
pipe->create_video_buffer = nv84_video_buffer_create;
} else {
/* VP3/4 */
pipe->create_video_codec = nv98_create_decoder;
pipe->create_video_buffer = nv98_video_buffer_create;
}
flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_RD;
BCTX_REFN_bo(nv50->bufctx_3d, 3D_SCREEN, flags, screen->code);
BCTX_REFN_bo(nv50->bufctx_3d, 3D_SCREEN, flags, screen->uniforms);
BCTX_REFN_bo(nv50->bufctx_3d, 3D_SCREEN, flags, screen->txc);
BCTX_REFN_bo(nv50->bufctx_3d, 3D_SCREEN, flags, screen->stack_bo);
if (screen->compute) {
BCTX_REFN_bo(nv50->bufctx_cp, CP_SCREEN, flags, screen->code);
BCTX_REFN_bo(nv50->bufctx_cp, CP_SCREEN, flags, screen->txc);
BCTX_REFN_bo(nv50->bufctx_cp, CP_SCREEN, flags, screen->stack_bo);
}
flags = NOUVEAU_BO_GART | NOUVEAU_BO_WR;
BCTX_REFN_bo(nv50->bufctx_3d, 3D_SCREEN, flags, screen->fence.bo);
BCTX_REFN_bo(nv50->bufctx, FENCE, flags, screen->fence.bo);
if (screen->compute)
BCTX_REFN_bo(nv50->bufctx_cp, CP_SCREEN, flags, screen->fence.bo);
nv50->base.scratch.bo_size = 2 << 20;
util_dynarray_init(&nv50->global_residents);
return pipe;
out_err:
if (nv50->bufctx_3d)
nouveau_bufctx_del(&nv50->bufctx_3d);
if (nv50->bufctx_cp)
nouveau_bufctx_del(&nv50->bufctx_cp);
if (nv50->bufctx)
nouveau_bufctx_del(&nv50->bufctx);
FREE(nv50->blit);
FREE(nv50);
return NULL;
}
void
nv50_bufctx_fence(struct nouveau_bufctx *bufctx, bool on_flush)
{
struct nouveau_list *list = on_flush ? &bufctx->current : &bufctx->pending;
struct nouveau_list *it;
for (it = list->next; it != list; it = it->next) {
struct nouveau_bufref *ref = (struct nouveau_bufref *)it;
struct nv04_resource *res = ref->priv;
if (res)
nv50_resource_validate(res, (unsigned)ref->priv_data);
}
}
static void
nv50_context_get_sample_position(struct pipe_context *pipe,
unsigned sample_count, unsigned sample_index,
float *xy)
{
static const uint8_t ms1[1][2] = { { 0x8, 0x8 } };
static const uint8_t ms2[2][2] = {
{ 0x4, 0x4 }, { 0xc, 0xc } }; /* surface coords (0,0), (1,0) */
static const uint8_t ms4[4][2] = {
{ 0x6, 0x2 }, { 0xe, 0x6 }, /* (0,0), (1,0) */
{ 0x2, 0xa }, { 0xa, 0xe } }; /* (0,1), (1,1) */
static const uint8_t ms8[8][2] = {
{ 0x1, 0x7 }, { 0x5, 0x3 }, /* (0,0), (1,0) */
{ 0x3, 0xd }, { 0x7, 0xb }, /* (0,1), (1,1) */
{ 0x9, 0x5 }, { 0xf, 0x1 }, /* (2,0), (3,0) */
{ 0xb, 0xf }, { 0xd, 0x9 } }; /* (2,1), (3,1) */
#if 0
/* NOTE: there are alternative modes for MS2 and MS8, currently not used */
static const uint8_t ms8_alt[8][2] = {
{ 0x9, 0x5 }, { 0x7, 0xb }, /* (2,0), (1,1) */
{ 0xd, 0x9 }, { 0x5, 0x3 }, /* (3,1), (1,0) */
{ 0x3, 0xd }, { 0x1, 0x7 }, /* (0,1), (0,0) */
{ 0xb, 0xf }, { 0xf, 0x1 } }; /* (2,1), (3,0) */
#endif
const uint8_t (*ptr)[2];
switch (sample_count) {
case 0:
case 1: ptr = ms1; break;
case 2: ptr = ms2; break;
case 4: ptr = ms4; break;
case 8: ptr = ms8; break;
default:
assert(0);
return; /* bad sample count -> undefined locations */
}
xy[0] = ptr[sample_index][0] * 0.0625f;
xy[1] = ptr[sample_index][1] * 0.0625f;
}