v3dv: handle buffer to linear depth/stencil image copies in blit path

We can't render to linear depth/stencil so we want to convert these to a
compatible color blit.

Reviewed-by: Alejandro PiƱeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7247>
1 file changed