commit | 824bd0830e811a7b6347bbd5c30e0a76bc7daf60 | [log] [tgz] |
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author | Samuel Pitoiset <samuel.pitoiset@gmail.com> | Mon Dec 30 13:47:30 2019 +0100 |
committer | Samuel Pitoiset <samuel.pitoiset@gmail.com> | Mon Dec 30 14:17:45 2019 +0100 |
tree | f31c697dd33a6d0c1d00155a7b12a3997b06b72b | |
parent | b318bc2072d42a58b491dac3aa6118012d92e5bb [diff] |
radv: return the correct pitch for linear mipmaps on GFX10 On GFX9, the pitch of a level is always the pitch of the entire image but not on GFX10. This fixes graphics glithes with Halo - The Master Chief Collection. Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/2188 CC: <mesa-stable@lists.freedesktop.org> Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>