commit | 3bb61e21f8bf290773897778fbf391775ba706b9 | [log] [tgz] |
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author | Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com> | Fri Aug 21 10:03:15 2020 -0400 |
committer | Tomeu Vizoso <tomeu.vizoso@collabora.com> | Tue Aug 25 17:05:37 2020 +0200 |
tree | 60ac6db45e15bce3eadf1ee34ba13c81cf33ebf8 | |
parent | d353b15beecd30dd0a4f162041afcd652bbc69a4 [diff] |
panfrost: Derive texture/sampler_count from shader This avoids a dependency of the shader descriptor on the texture/sampler state, which simplifies state management. It also fixes pandecode warnings where textures/samplers are specified but not referenced. Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com> Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6440>