commit | 5a05f9714bb5c78c01de39d2e6dc1ac5b351f8f1 | [log] [tgz] |
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author | Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com> | Fri May 29 11:59:50 2020 +0200 |
committer | Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com> | Tue Jun 30 09:23:14 2020 +0200 |
tree | 72eec38659db52936d706f7ae2d11be59a10af26 | |
parent | 7e8cfc0add8e6b28ca4babacd6263b23ad87b2fe [diff] |
radeonsi: bump SI_NUM_SHADER_BUFFERS to 32 Some app uses more than 8 SSBOs (https://gitlab.freedesktop.org/mesa/mesa/-/issues/2946), so increase SI_NUM_SHADER_BUFFERS to 32 (which allows 16 SSBOs). Since we're now using a 64 bits number to track buffers, we could bump SI_NUM_SHADER_BUFFERS to 48 but that would conflict with Mesa's MAX_COMBINED_ATOMIC_BUFFERS limit (= 90). Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/2122 Reviewed-by: Marek Olšák <marek.olsak@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5632>