radv: Expose modifiers that support DCC image stores with STORAGE_IMAGE_BIT

Some games, ie. Doom Eternal, present from compute following compute post-fx and would benefit from having DCC image stores available.

Signed-off-by: Joshua Ashton <joshua@froggi.es>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Bas Nieuwenhhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12862>
1 file changed