| /** |
| ** |
| ** Copyright 2010, The Android Open Source Project |
| ** |
| ** Licensed under the Apache License, Version 2.0 (the "License"); |
| ** you may not use this file except in compliance with the License. |
| ** You may obtain a copy of the License at |
| ** |
| ** http://www.apache.org/licenses/LICENSE-2.0 |
| ** |
| ** Unless required by applicable law or agreed to in writing, software |
| ** distributed under the License is distributed on an "AS IS" BASIS, |
| ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| ** See the License for the specific language governing permissions and |
| ** limitations under the License. |
| */ |
| |
| #ifndef _TEXTURE_H_ |
| #define _TEXTURE_H_ |
| |
| #if !USE_LLVM_TEXTURE_SAMPLER |
| |
| namespace llvm |
| { |
| class Module; |
| class ExecutionEngine; |
| }; |
| |
| extern const struct GGLContext * textureGGLContext; // for getting wrap mode, dimensions, data |
| |
| void DeclareTextureFunctions(llvm::Module * mod); |
| void AddTextureFunctionMappings(llvm::Module * mod, llvm::ExecutionEngine * ee); |
| |
| #include "pixelflinger2/pixelflinger2_format.h" |
| |
| template<GGLPixelFormat format> |
| void tex2d_int32(unsigned sample[4], const float tex_coord[4], const unsigned sampler); |
| |
| #endif // #if !USE_LLVM_TEXTURE_SAMPLER |
| |
| void InitializeTextureFunctions(struct GGLInterface * iface); |
| |
| #endif // #ifndef _TEXTURE_H_ |