blob: 7adccea0432a5eab5ae1d856ab3f77e01f5f13e0 [file] [log] [blame]
/* FAIL - if-statement condition is not bool scalar */
uniform float a;
void main()
{
if (a)
gl_Position = vec4(1.0, 0.0, 0.0, 1.0);
else
gl_Position = vec4(0.0, 1.0, 0.0, 1.0);
}