blob: 43365bf606271d4e0445f2b6efe878641a715dd3 [file] [log] [blame]
/* PASS */
vec4 foo(in float x, in float y, float z, float w)
{
vec4 v;
v.x = x;
v.y = y;
v.z = z;
v.w = w;
return v;
}
vec4 foo(in float x)
{
vec4 v;
v.x = x;
v.y = x;
v.z = x;
v.w = x;
}
void main()
{
gl_Position = foo(1.0, 1.0, 1.0, 0.0);
gl_Position = foo(2.0);
}