| /* |
| * Copyright (C) 2010 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef _PIXELFLINGER2_CONSTANTS_H_ |
| #define _PIXELFLINGER2_CONSTANTS_H_ |
| |
| #define GGL_MAXVERTEXATTRIBS 8 |
| #define GGL_MAXVERTEXUNIFORMVECTORS 128 |
| #define GGL_MAXVARYINGVECTORS 8 |
| #define GGL_MAXVERTEXTEXTUREIMAGEUNITS 8 |
| #define GGL_MAXCOMBINEDTEXTUREIMAGEUNITS 16 /* samplers used in vertex + fragment */ |
| #define GGL_MAXTEXTUREIMAGEUNITS 8 /* samplers used in fragment only */ |
| #define GGL_MAXFRAGMENTUNIFORMVECTORS 16 |
| #define GGL_MAXDRAWBUFFERS 2 |
| |
| // these describe the layout of VertexOut when fed to fs, |
| // it must NOT change and match VertexOut in pixelflinger_2.h |
| #define GGL_VS_OUTPUT_OFFSET 0 |
| #define GGL_VS_OUTPUT_POSITION_INDEX 1 |
| |
| #define GGL_FS_INPUT_OFFSET 1 // vector4 index of first fs input in VertexOut |
| #define GGL_FS_INPUT_FRAGCOORD_INDEX 0 |
| #define GGL_FS_INPUT_VARYINGS_INDEX (GGL_FS_INPUT_FRAGCOORD_INDEX + 1) |
| #define GGL_FS_INPUT_FRONTFACINGPOINTCOORD_INDEX (GGL_FS_INPUT_VARYINGS_INDEX + GGL_MAXVARYINGVECTORS) |
| |
| #define GGL_FS_OUTPUT_OFFSET (GGL_FS_INPUT_OFFSET + GGL_FS_INPUT_FRONTFACINGPOINTCOORD_INDEX + 1) |
| #define GGL_FS_OUTPUT_FRAGCOLOR_INDEX 0 |
| |
| #define GGL_MAX_VIEWPORT_DIMS 4096 |
| |
| #endif // _PIXELFLINGER2_CONSTANTS_H_ |