commit | 2f3f5da91dee2aa9727e7e2244a262584b0d9c02 | [log] [tgz] |
---|---|---|
author | Boris Brezillon <boris.brezillon@collabora.com> | Tue Oct 13 12:26:11 2020 +0200 |
committer | Boris Brezillon <boris.brezillon@collabora.com> | Thu Oct 15 08:05:23 2020 +0200 |
tree | c61d5b979ee554ca26c12de42aa731a86064b31c | |
parent | 8da0a1d5fd4ed256e9cae0d0e61493be3efade85 [diff] |
pan/bi: Collect return addresses of blend calls We will need that for blend shaders so they can be passed a return address and jump back to the fragment shader when they're done. Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com> Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7151>