commit | 28cc2ed79c1ba7f994a3459de5d11102403e8187 | [log] [tgz] |
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author | Dave Airlie <airlied@redhat.com> | Thu Mar 19 14:10:31 2020 +1000 |
committer | Marge Bot <eric+marge@anholt.net> | Wed May 06 06:20:37 2020 +0000 |
tree | bcc7471958a84b3c6bf279c9e5968d28da6b56b8 | |
parent | d89499063bd96bcc5d7d9239a1da43bf568c11fa [diff] |
gallivm: add mask api to force mask For per-sample shading the mask needs to be forced for each iteration of the fragment shader. Just adds the API for now. Reviewed-by: Roland Scheidegger <sroland@vmware.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4122>