commit | 22d632644919ae3d953f1576beed15ff7cd5bc6b | [log] [tgz] |
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author | Iago Toral Quiroga <itoral@igalia.com> | Wed Apr 01 10:18:52 2020 +0200 |
committer | Marge Bot <eric+marge@anholt.net> | Tue Oct 13 21:21:29 2020 +0000 |
tree | abadb8fb8c00a6f490943c9a0fd1770e41ba42e1 | |
parent | e5642a36a015fa3950fcc13a01e37dd6060c9274 [diff] |
v3dv: check the render area against the clip window And flag dirty scissor state if the render area is constraining the current clip window, so that we emit a new clip window with the next draw call. Also, remove the early emission of a clip window for the render area if we didn't have any scissor state. TLB clears ignore the clip window, so this was doing nothing for us. Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>