| commit | 1f7fe678e78f7137560215a5b9dfd6c38b009836 | [log] [tgz] |
|---|---|---|
| author | Alyssa Rosenzweig <alyssa@rosenzweig.io> | Fri Jun 27 13:37:40 2025 -0400 |
| committer | Marge Bot <marge-bot@fdo.invalid> | Mon Jun 30 16:24:07 2025 +0000 |
| tree | 2c8db578ff528af836f1ed27aa16e1bce66c3261 | |
| parent | 03a5b7f25ce316d978d1c8cc8c514a166a45fce1 [diff] |
asahi,hk: significantly rework GS get rid of the rasterizer discard variants, by pushing XFB into the hardware VS and letting everything cascade down from there. that then means hardware VS runs for all streams, which means we get dynamic rasterization stream selection. Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io> Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35802>