commit | 18059f48f845c3f1358a36528b17bbe90bf140af | [log] [tgz] |
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author | Icecream95 <ixn@keemail.me> | Wed Jul 08 16:00:51 2020 +1200 |
committer | Marge Bot <eric+marge@anholt.net> | Mon Jul 13 13:35:11 2020 +0000 |
tree | 52e814368301659d453bff8f2569e889af647a84 | |
parent | 7781d2c2eadc52c6a21fac5ffc22614b43e61e72 [diff] |
pan/mdg: Set the z/s store intrinsic base correctly When EXT_shader_framebuffer_fetch is used and only depth and/or stencil are written, we can't rely on the first output being to depth/stencil. Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5755>