commit | 0067f8992002b44bf75f98fae43886c5a6227075 | [log] [tgz] |
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author | Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> | Thu Jul 30 02:49:33 2020 +0200 |
committer | Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> | Tue Aug 18 20:31:15 2020 +0200 |
tree | ea1784d9f6ff55fb4a7460869a27b5961a343bb1 | |
parent | a1d4721e21b4d386e242714acc414c6f7e1294eb [diff] |
radv: Override the uniform buffer offset alignment for World War Z. Game does the equivalent of a ALIGN(..., minUniformBufferOffsetAlignment >> 4) which breaks when said alignment is <16 with a SIGFPE. CC: <mesa-stable@lists.freedesktop.org> Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6120>