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//===------ IRCompileLayer.h -- Eagerly compile IR for JIT ------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// Contains the definition for a basic, eagerly compiling layer of the JIT.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_EXECUTIONENGINE_ORC_IRCOMPILELAYER_H
#define LLVM_EXECUTIONENGINE_ORC_IRCOMPILELAYER_H
#include "JITSymbol.h"
#include "llvm/ExecutionEngine/ObjectCache.h"
#include "llvm/ExecutionEngine/RTDyldMemoryManager.h"
#include "llvm/Object/ObjectFile.h"
#include <memory>
namespace llvm {
namespace orc {
/// @brief Eager IR compiling layer.
///
/// This layer accepts sets of LLVM IR Modules (via addModuleSet). It
/// immediately compiles each IR module to an object file (each IR Module is
/// compiled separately). The resulting set of object files is then added to
/// the layer below, which must implement the object layer concept.
template <typename BaseLayerT> class IRCompileLayer {
public:
typedef std::function<object::OwningBinary<object::ObjectFile>(Module &)>
CompileFtor;
private:
typedef typename BaseLayerT::ObjSetHandleT ObjSetHandleT;
typedef std::vector<std::unique_ptr<object::ObjectFile>> OwningObjectVec;
typedef std::vector<std::unique_ptr<MemoryBuffer>> OwningBufferVec;
public:
/// @brief Handle to a set of compiled modules.
typedef ObjSetHandleT ModuleSetHandleT;
/// @brief Construct an IRCompileLayer with the given BaseLayer, which must
/// implement the ObjectLayer concept.
IRCompileLayer(BaseLayerT &BaseLayer, CompileFtor Compile)
: BaseLayer(BaseLayer), Compile(std::move(Compile)), ObjCache(nullptr) {}
/// @brief Set an ObjectCache to query before compiling.
void setObjectCache(ObjectCache *NewCache) { ObjCache = NewCache; }
/// @brief Compile each module in the given module set, then add the resulting
/// set of objects to the base layer along with the memory manager and
/// symbol resolver.
///
/// @return A handle for the added modules.
template <typename ModuleSetT, typename MemoryManagerPtrT,
typename SymbolResolverPtrT>
ModuleSetHandleT addModuleSet(ModuleSetT Ms,
MemoryManagerPtrT MemMgr,
SymbolResolverPtrT Resolver) {
OwningObjectVec Objects;
OwningBufferVec Buffers;
for (const auto &M : Ms) {
std::unique_ptr<object::ObjectFile> Object;
std::unique_ptr<MemoryBuffer> Buffer;
if (ObjCache)
std::tie(Object, Buffer) = tryToLoadFromObjectCache(*M).takeBinary();
if (!Object) {
std::tie(Object, Buffer) = Compile(*M).takeBinary();
if (ObjCache)
ObjCache->notifyObjectCompiled(&*M, Buffer->getMemBufferRef());
}
Objects.push_back(std::move(Object));
Buffers.push_back(std::move(Buffer));
}
ModuleSetHandleT H =
BaseLayer.addObjectSet(Objects, std::move(MemMgr), std::move(Resolver));
return H;
}
/// @brief Remove the module set associated with the handle H.
void removeModuleSet(ModuleSetHandleT H) { BaseLayer.removeObjectSet(H); }
/// @brief Search for the given named symbol.
/// @param Name The name of the symbol to search for.
/// @param ExportedSymbolsOnly If true, search only for exported symbols.
/// @return A handle for the given named symbol, if it exists.
JITSymbol findSymbol(const std::string &Name, bool ExportedSymbolsOnly) {
return BaseLayer.findSymbol(Name, ExportedSymbolsOnly);
}
/// @brief Get the address of the given symbol in the context of the set of
/// compiled modules represented by the handle H. This call is
/// forwarded to the base layer's implementation.
/// @param H The handle for the module set to search in.
/// @param Name The name of the symbol to search for.
/// @param ExportedSymbolsOnly If true, search only for exported symbols.
/// @return A handle for the given named symbol, if it is found in the
/// given module set.
JITSymbol findSymbolIn(ModuleSetHandleT H, const std::string &Name,
bool ExportedSymbolsOnly) {
return BaseLayer.findSymbolIn(H, Name, ExportedSymbolsOnly);
}
/// @brief Immediately emit and finalize the moduleOB set represented by the
/// given handle.
/// @param H Handle for module set to emit/finalize.
void emitAndFinalize(ModuleSetHandleT H) {
BaseLayer.emitAndFinalize(H);
}
private:
object::OwningBinary<object::ObjectFile>
tryToLoadFromObjectCache(const Module &M) {
std::unique_ptr<MemoryBuffer> ObjBuffer = ObjCache->getObject(&M);
if (!ObjBuffer)
return object::OwningBinary<object::ObjectFile>();
ErrorOr<std::unique_ptr<object::ObjectFile>> Obj =
object::ObjectFile::createObjectFile(ObjBuffer->getMemBufferRef());
if (!Obj)
return object::OwningBinary<object::ObjectFile>();
return object::OwningBinary<object::ObjectFile>(std::move(*Obj),
std::move(ObjBuffer));
}
BaseLayerT &BaseLayer;
CompileFtor Compile;
ObjectCache *ObjCache;
};
} // End namespace orc.
} // End namespace llvm.
#endif // LLVM_EXECUTIONENGINE_ORC_IRCOMPILINGLAYER_H