media: tuners/qm1d1c0042: Use DIV_ROUND_CLOSEST directly to make it readable

The kernel.h macro DIV_ROUND_CLOSEST performs the computation (x + d/2)/d
but is perhaps more readable.

Signed-off-by: Zhong Jiang <zhongjiang@huawei.com>
Signed-off-by: Sean Young <sean@mess.org>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
1 file changed