Fix Bytes Consumed Issue

Number of bytes consumed in multi-thread run was 0, causing the decoder to
run in an infinite loop. Fixed the same.

Bug: 34203195
Bug: 34203325
Change-Id: I3adc833b6a6a69e63f62f2e179a1ed886f39b3ee
(cherry picked from commit d4c1922a42aafe9a2511f630a8f4c05644517709)
diff --git a/decoder/impeg2d_dec_hdr.c b/decoder/impeg2d_dec_hdr.c
index 1d5bcee..cd6c48f 100644
--- a/decoder/impeg2d_dec_hdr.c
+++ b/decoder/impeg2d_dec_hdr.c
@@ -1732,6 +1732,15 @@
             if(u4_start_code_found == 0)
             {
                 impeg2d_next_start_code(ps_dec);
+                /* In case a dec_pic_data call has not been made, the number of
+                 * bytes consumed in the previous header decode has to be
+                 * consumed. Not consuming it will result in zero bytes consumed
+                 * loops in case there are multiple headers and the second
+                 * or a future header has a resolution change/other error where
+                 * the bytes of the last header are not consumed.
+                 */
+                ps_dec->i4_bytes_consumed = (ps_dec->s_bit_stream.u4_offset + 7) >> 3;
+                ps_dec->i4_bytes_consumed -= ((size_t)ps_dec->s_bit_stream.pv_bs_buf & 3);
             }
         }
         if((u4_start_code_found == 0) && (ps_dec->s_bit_stream.u4_offset > ps_dec->s_bit_stream.u4_max_offset))
@@ -1798,7 +1807,18 @@
                 FLUSH_BITS(ps_dec->s_bit_stream.u4_offset, ps_dec->s_bit_stream.u4_buf, ps_dec->s_bit_stream.u4_buf_nxt, 8, ps_dec->s_bit_stream.pu4_buf_aligned);
             }
             impeg2d_next_start_code(ps_dec);
-
+            if (0 == u4_start_code_found)
+            {
+                /* In case a dec_pic_data call has not been made, the number of
+                 * bytes consumed in the previous header decode has to be
+                 * consumed. Not consuming it will result in zero bytes consumed
+                 * loops in case there are multiple headers and the second
+                 * or a future header has a resolution change/other error where
+                 * the bytes of the last header are not consumed.
+                 */
+                ps_dec->i4_bytes_consumed = (ps_dec->s_bit_stream.u4_offset + 7) >> 3;
+                ps_dec->i4_bytes_consumed -= ((size_t)ps_dec->s_bit_stream.pv_bs_buf & 3);
+            }
         }
         if((u4_start_code_found == 0) && (ps_dec->s_bit_stream.u4_offset > ps_dec->s_bit_stream.u4_max_offset))
         {
diff --git a/decoder/impeg2d_decoder.c b/decoder/impeg2d_decoder.c
index e9b31a0..fa88bb5 100644
--- a/decoder/impeg2d_decoder.c
+++ b/decoder/impeg2d_decoder.c
@@ -185,6 +185,8 @@
 
     ps_dec = (dec_state_t *)pv_dec;
     ps_op->s_ivd_video_decode_op_t.u4_error_code = 0;
+    ps_dec->i4_bytes_consumed = 0;
+    ps_op->s_ivd_video_decode_op_t.u4_num_bytes_consumed = 0;
 
     IMPEG2D_FRM_NUM_SET();
 
@@ -209,7 +211,7 @@
 
             if ((IMPEG2D_ERROR_CODES_T) IVD_RES_CHANGED == e_error)
             {
-                ps_op->s_ivd_video_decode_op_t.u4_num_bytes_consumed = 0;
+                ps_op->s_ivd_video_decode_op_t.u4_num_bytes_consumed = ps_dec->i4_bytes_consumed;
                 ps_dec->u2_header_done = 0;
             }
             else if (IMPEG2D_UNSUPPORTED_DIMENSIONS == e_error)
@@ -222,8 +224,18 @@
             }
             else
             {
-                if(ps_dec->i4_num_cores > 1)
+                if(ps_dec->i4_num_cores > 1 && 0 != ps_dec->i4_bytes_consumed)
+                {
+                    /* If the number of bytes consumed has been updated by
+                     * get_slice_pos function, then use that. Else, the bytes consumed is
+                     * calculated from the offset. The bytes consumed for multi-thread runs
+                     * is updated only into ps_dec->i4_bytes_consumed if the get_slice_pos
+                     * function has been called. If that function has not run, then we have
+                     * encountered an error but still have to consume the bytes in header
+                     * decode, etc.
+                     */
                     ps_op->s_ivd_video_decode_op_t.u4_num_bytes_consumed = ps_dec->i4_bytes_consumed;
+                }
                 else
                 {
                     ps_op->s_ivd_video_decode_op_t.u4_num_bytes_consumed = (ps_dec->s_bit_stream.u4_offset + 7) >> 3;
@@ -253,8 +265,18 @@
     /**************************************************************************/
     ps_op->s_ivd_video_decode_op_t.u4_error_code  = IV_SUCCESS;
 
-    if(ps_dec->i4_num_cores > 1)
+    if(ps_dec->i4_num_cores > 1 && 0 != ps_dec->i4_bytes_consumed)
+    {
+        /* If the number of bytes consumed has been updated by
+         * get_slice_pos function, then use that. Else, the bytes consumed is
+         * calculated from the offset. The bytes consumed for multi-thread runs
+         * is updated only into ps_dec->i4_bytes_consumed if the get_slice_pos
+         * function has been called. If that function has not run, then we have
+         * encountered an error but still have to consume the bytes in header
+         * decode, etc.
+         */
         ps_op->s_ivd_video_decode_op_t.u4_num_bytes_consumed = ps_dec->i4_bytes_consumed;
+    }
     else
     {
         ps_op->s_ivd_video_decode_op_t.u4_num_bytes_consumed = (ps_dec->s_bit_stream.u4_offset + 7) >> 3;