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/*
* Copyright 2019 The libgav1 Authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef LIBGAV1_SRC_DECODER_SETTINGS_H_
#define LIBGAV1_SRC_DECODER_SETTINGS_H_
#include <cstdint>
#include "src/frame_buffer.h"
// All the declarations in this file are part of the public ABI.
namespace libgav1 {
// Applications must populate this structure before creating a decoder instance.
struct DecoderSettings {
// Number of threads to use when decoding. Must be greater than 0. The
// library will create at most |threads|-1 new threads, the calling thread is
// considered part of the library's thread count. Defaults to 1 (no new
// threads will be created).
int threads = 1;
// Do frame parallel decoding.
bool frame_parallel = false;
// Get frame buffer callback.
GetFrameBufferCallback get = nullptr;
// Release frame buffer callback.
ReleaseFrameBufferCallback release = nullptr;
// Passed as the private_data argument to the callbacks.
void* callback_private_data = nullptr;
// Mask indicating the post processing filters that need to be applied to the
// reconstructed frame. From LSB:
// Bit 0: Loop filter (deblocking filter).
// Bit 1: Cdef.
// Bit 2: Superres.
// Bit 3: Loop restoration.
// Bit 4: Film grain synthesis.
// All the bits other than the last 5 are ignored.
uint8_t post_filter_mask = 0x1f;
};
} // namespace libgav1
#endif // LIBGAV1_SRC_DECODER_SETTINGS_H_