| #ifndef LIBGAV1_SRC_DSP_X86_DISTANCE_WEIGHTED_BLEND_SSE4_H_ |
| #define LIBGAV1_SRC_DSP_X86_DISTANCE_WEIGHTED_BLEND_SSE4_H_ |
| |
| #include "src/dsp/cpu.h" |
| #include "src/dsp/dsp.h" |
| |
| namespace libgav1 { |
| namespace dsp { |
| |
| // Initializes Dsp::distance_weighted_blend. This function is not thread-safe. |
| void DistanceWeightedBlendInit_SSE4_1(); |
| |
| } // namespace dsp |
| } // namespace libgav1 |
| |
| // If sse4 is enabled and the baseline isn't set due to a higher level of |
| // optimization being enabled, signal the sse4 implementation should be used. |
| #if LIBGAV1_ENABLE_SSE4_1 |
| #ifndef LIBGAV1_Dsp8bpp_DistanceWeightedBlend |
| #define LIBGAV1_Dsp8bpp_DistanceWeightedBlend LIBGAV1_DSP_SSE4_1 |
| #endif |
| |
| #endif // LIBGAV1_ENABLE_SSE4_1 |
| |
| #endif // LIBGAV1_SRC_DSP_X86_DISTANCE_WEIGHTED_BLEND_SSE4_H_ |