| #ifndef LIBGAV1_SRC_DECODER_IMPL_H_ |
| #define LIBGAV1_SRC_DECODER_IMPL_H_ |
| |
| #include <array> |
| #include <cstddef> |
| #include <cstdint> |
| #include <memory> |
| |
| #include "src/buffer_pool.h" |
| #include "src/decoder_buffer.h" |
| #include "src/decoder_settings.h" |
| #include "src/dsp/constants.h" |
| #include "src/loop_filter_mask.h" |
| #include "src/obu_parser.h" |
| #include "src/residual_buffer_pool.h" |
| #include "src/status_code.h" |
| #include "src/symbol_decoder_context.h" |
| #include "src/threading_strategy.h" |
| #include "src/tile.h" |
| #include "src/utils/array_2d.h" |
| #include "src/utils/block_parameters_holder.h" |
| #include "src/utils/constants.h" |
| #include "src/utils/memory.h" |
| #include "src/utils/queue.h" |
| #include "src/utils/segmentation_map.h" |
| #include "src/utils/types.h" |
| |
| namespace libgav1 { |
| |
| struct EncodedFrame : public Allocable { |
| // The default constructor is invoked by the Queue<EncodedFrame>::Init() |
| // method. Queue<> does not use the default-constructed elements, so it is |
| // safe for the default constructor to not initialize the members. |
| EncodedFrame() = default; |
| EncodedFrame(const uint8_t* data, size_t size, int64_t user_private_data) |
| : data(data), size(size), user_private_data(user_private_data) {} |
| |
| const uint8_t* data; |
| size_t size; |
| int64_t user_private_data; |
| }; |
| |
| struct DecoderState { |
| // Section 7.20. Updates frames in the reference_frame array with |
| // current_frame, based on the refresh_frame_flags bitmask. |
| void UpdateReferenceFrames(int refresh_frame_flags); |
| |
| // Clears all the reference frames. |
| void ClearReferenceFrames(); |
| |
| ObuSequenceHeader sequence_header = {}; |
| // If true, sequence_header is valid. |
| bool has_sequence_header = false; |
| // reference_valid and reference_frame_id are used only if |
| // sequence_header_.frame_id_numbers_present is true. |
| // The reference_valid array is indexed by a reference picture slot number. |
| // A value (boolean) in the array signifies whether the corresponding |
| // reference picture slot is valid for use as a reference picture. |
| std::array<bool, kNumReferenceFrameTypes> reference_valid = {}; |
| std::array<uint16_t, kNumReferenceFrameTypes> reference_frame_id = {}; |
| // A valid value of current_frame_id is an unsigned integer of at most 16 |
| // bits. -1 indicates current_frame_id is not initialized. |
| int current_frame_id = -1; |
| // The RefOrderHint array variable in the spec. |
| std::array<uint8_t, kNumReferenceFrameTypes> reference_order_hint = {}; |
| // The OrderHint variable in the spec. Its value comes from either the |
| // order_hint syntax element in the uncompressed header (if |
| // show_existing_frame is false) or RefOrderHint[ frame_to_show_map_idx ] |
| // (if show_existing_frame is true and frame_type is KEY_FRAME). See Section |
| // 5.9.2 and Section 7.4. |
| // |
| // NOTE: When show_existing_frame is false, it is often more convenient to |
| // just use the order_hint field of the frame header as OrderHint. So this |
| // field is mainly used to update the reference_order_hint array in |
| // UpdateReferenceFrames(). |
| uint8_t order_hint = 0; |
| // reference_frame_sign_bias[i] (a boolean) specifies the intended direction |
| // of the motion vector in time for each reference frame. |
| // * |false| indicates that the reference frame is a forwards reference (i.e. |
| // the reference frame is expected to be output before the current frame); |
| // * |true| indicates that the reference frame is a backwards reference. |
| // Note: reference_frame_sign_bias[0] (for kReferenceFrameIntra) is not used. |
| std::array<bool, kNumReferenceFrameTypes> reference_frame_sign_bias = {}; |
| std::array<RefCountedBufferPtr, kNumReferenceFrameTypes> reference_frame; |
| RefCountedBufferPtr current_frame; |
| // wedge_master_mask has to be initialized to zero. |
| std::array<uint8_t, 6 * kWedgeMaskMasterSize* kWedgeMaskMasterSize> |
| wedge_master_mask = {}; |
| // TODO(chengchen): It is possible to reduce the buffer size. Because wedge |
| // mask sizes are 8x8, 8x16, ..., 32x32. This buffer size can fit 32x32. |
| std::array<uint8_t, kWedgeMaskSize> wedge_masks = {}; |
| Array2D<TemporalMotionVector> motion_field_mv; |
| }; |
| |
| class DecoderImpl : public Allocable { |
| public: |
| // The constructor saves a const reference to |*settings|. Therefore |
| // |*settings| must outlive the DecoderImpl object. On success, |*output| |
| // contains a pointer to the newly-created DecoderImpl object. On failure, |
| // |*output| is not modified. |
| static StatusCode Create(const DecoderSettings* settings, |
| std::unique_ptr<DecoderImpl>* output); |
| ~DecoderImpl(); |
| StatusCode EnqueueFrame(const uint8_t* data, size_t size, |
| int64_t user_private_data); |
| StatusCode DequeueFrame(const DecoderBuffer** out_ptr); |
| static constexpr int GetMaxBitdepth() { |
| #if LIBGAV1_MAX_BITDEPTH >= 10 |
| return 10; |
| #else |
| return 8; |
| #endif |
| } |
| |
| private: |
| explicit DecoderImpl(const DecoderSettings* settings); |
| StatusCode Init(); |
| bool AllocateCurrentFrame(const ObuFrameHeader& frame_header); |
| void ReleaseOutputFrame(); |
| // Populates buffer_ with values from |frame|. Adds a reference to |frame| |
| // in output_frame_. |
| StatusCode CopyFrameToOutputBuffer(const RefCountedBufferPtr& frame); |
| StatusCode DecodeTiles(const ObuParser* obu); |
| // Sets the current frame's segmentation map for two cases. The third case |
| // is handled in Tile::DecodeBlock(). |
| void SetCurrentFrameSegmentationMap(const ObuFrameHeader& frame_header, |
| const SegmentationMap* prev_segment_ids); |
| |
| Queue<EncodedFrame> encoded_frames_; |
| DecoderState state_; |
| ThreadingStrategy threading_strategy_; |
| SymbolDecoderContext symbol_decoder_context_; |
| |
| // TODO(vigneshv): Only support one buffer for now. Eventually this has to be |
| // a vector or an array. |
| DecoderBuffer buffer_ = {}; |
| // output_frame_ holds a reference to the output frame on behalf of buffer_. |
| RefCountedBufferPtr output_frame_; |
| |
| BufferPool buffer_pool_; |
| std::unique_ptr<ResidualBufferPool> residual_buffer_pool_; |
| AlignedUniquePtr<uint8_t> threaded_window_buffer_; |
| size_t threaded_window_buffer_size_ = 0; |
| Array2D<TransformSize> inter_transform_sizes_; |
| DecoderScratchBufferPool decoder_scratch_buffer_pool_; |
| |
| LoopFilterMask loop_filter_mask_; |
| |
| const DecoderSettings& settings_; |
| }; |
| |
| } // namespace libgav1 |
| |
| #endif // LIBGAV1_SRC_DECODER_IMPL_H_ |