blob: 2065f85afd71243241fd08422364eee333cf2247 [file] [log] [blame]
#ifndef LIBGAV1_SRC_INTERNAL_FRAME_BUFFER_LIST_H_
#define LIBGAV1_SRC_INTERNAL_FRAME_BUFFER_LIST_H_
#include <cstddef>
#include <cstdint>
#include <memory>
#include "src/frame_buffer.h"
#include "src/utils/memory.h"
namespace libgav1 {
extern "C" int GetInternalFrameBuffer(void* private_data,
size_t y_plane_min_size,
size_t uv_plane_min_size,
FrameBuffer* frame_buffer);
extern "C" int ReleaseInternalFrameBuffer(void* private_data,
FrameBuffer* frame_buffer);
class InternalFrameBufferList : public Allocable {
public:
static std::unique_ptr<InternalFrameBufferList> Create(size_t num_buffers);
// Not copyable or movable.
InternalFrameBufferList(const InternalFrameBufferList&) = delete;
InternalFrameBufferList& operator=(const InternalFrameBufferList&) = delete;
~InternalFrameBufferList() = default;
int GetFrameBuffer(size_t y_plane_min_size, size_t uv_plane_min_size,
FrameBuffer* frame_buffer);
int ReleaseFrameBuffer(FrameBuffer* frame_buffer);
private:
struct Buffer : public Allocable {
std::unique_ptr<uint8_t[], MallocDeleter> data;
size_t size = 0;
bool in_use = false;
};
InternalFrameBufferList(std::unique_ptr<Buffer[]> buffers,
size_t num_buffers);
const std::unique_ptr<Buffer[]> buffers_;
const size_t num_buffers_;
};
} // namespace libgav1
#endif // LIBGAV1_SRC_INTERNAL_FRAME_BUFFER_LIST_H_