| /* |
| * Copyright © 2013 Intel Corporation |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS |
| * IN THE SOFTWARE. |
| */ |
| |
| /** |
| * @file glx_static.c |
| * |
| * Simple touch-test of using epoxy when linked statically. On Linux, |
| * the ifunc support we'd like to use has some significant behavior |
| * changes depending on whether it's a static build or shared library |
| * build. |
| * |
| * Note that if configured without --enable-static, this test will end |
| * up dynamically linked anyway, defeating the test. |
| */ |
| |
| #include <stdio.h> |
| #include <assert.h> |
| #include "epoxy/gl.h" |
| #include "epoxy/glx.h" |
| #include <X11/Xlib.h> |
| #include <dlfcn.h> |
| |
| #include "glx_common.h" |
| |
| int |
| main(int argc, char **argv) |
| { |
| bool pass = true; |
| int val; |
| |
| #if NEEDS_TO_BE_STATIC |
| if (dlsym(NULL, "epoxy_glCompileShader")) { |
| fputs("glx_static requires epoxy built with --enable-static\n", stderr); |
| return 77; |
| } |
| #endif |
| |
| Display *dpy = get_display_or_skip(); |
| make_glx_context_current_or_skip(dpy); |
| |
| glEnable(GL_LIGHTING); |
| val = 0; |
| glGetIntegerv(GL_LIGHTING, &val); |
| if (!val) { |
| fputs("Enabling GL_LIGHTING didn't stick.\n", stderr); |
| pass = false; |
| } |
| |
| return pass != true; |
| } |