| /* |
| * Copyright © 2013 Intel Corporation |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS |
| * IN THE SOFTWARE. |
| */ |
| |
| /** |
| * @file glx_gles2.c |
| * |
| * Catches a bug where a GLES2 context using |
| * GLX_EXT_create_context_es2_profile would try to find the symbols in |
| * libGLESv2.so.2 instead of libGL.so.1. |
| */ |
| |
| #include <stdio.h> |
| #include <assert.h> |
| #include <err.h> |
| #include "epoxy/gl.h" |
| #include "epoxy/glx.h" |
| #include <X11/Xlib.h> |
| |
| #include "glx_common.h" |
| |
| static Display *dpy; |
| |
| GLuint |
| override_GLES2_glCreateShader(GLenum target); |
| |
| GLuint |
| override_GLES2_glCreateShader(GLenum target) |
| { |
| return 0; |
| } |
| |
| void |
| override_GLES2_glGenQueries(GLsizei n, GLuint *ids); |
| |
| void |
| override_GLES2_glGenQueries(GLsizei n, GLuint *ids) |
| { |
| int i; |
| for (i = 0; i < n; i++) |
| ids[i] = 0; |
| } |
| |
| int |
| main(int argc, char **argv) |
| { |
| bool pass = true; |
| XVisualInfo *vis; |
| Window win; |
| GLXContext ctx; |
| GLXFBConfig config; |
| int context_attribs[] = { |
| GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT_ES2_PROFILE_BIT_EXT, |
| GLX_CONTEXT_MAJOR_VERSION_ARB, 2, |
| GLX_CONTEXT_MINOR_VERSION_ARB, 0, |
| 0 |
| }; |
| GLuint shader; |
| |
| dpy = get_display_or_skip(); |
| |
| if (!epoxy_has_glx_extension(dpy, 0, "GLX_EXT_create_context_es2_profile")) |
| errx(77, "Test requires GLX_EXT_create_context_es2_profile"); |
| |
| vis = get_glx_visual(dpy); |
| config = get_fbconfig_for_visinfo(dpy, vis); |
| win = get_glx_window(dpy, vis, false); |
| |
| ctx = glXCreateContextAttribsARB(dpy, config, NULL, true, |
| context_attribs); |
| |
| glXMakeCurrent(dpy, win, ctx); |
| |
| if (epoxy_is_desktop_gl()) { |
| errx(1, "GLES2 context creation made a desktop context\n"); |
| } |
| |
| if (epoxy_gl_version() < 20) { |
| errx(1, "GLES2 context creation made a version %f context\n", |
| epoxy_gl_version() / 10.0f); |
| } |
| |
| /* Test using an entrypoint that's in GLES2, but not the desktop GL ABI. */ |
| shader = glCreateShader(GL_FRAGMENT_SHADER); |
| if (shader == 0) |
| errx(1, "glCreateShader() failed\n"); |
| glDeleteShader(shader); |
| |
| if (epoxy_gl_version() >= 30) { |
| GLuint q = 0; |
| |
| glGenQueries(1, &q); |
| if (!q) |
| errx(1, "glGenQueries() failed\n"); |
| glDeleteQueries(1, &q); |
| } |
| |
| return pass != true; |
| } |