| /* This is a copy of the test used by HomeBrew's libepoxy recipe, |
| * originally written by Mikko Lehtonen. |
| * |
| * The Homebrew recipe is released under the BSD 2-Clause license. |
| * |
| * Copyright (c) 2009-present, Homebrew contributors |
| * All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are met: |
| * |
| * * Redistributions of source code must retain the above copyright notice, this |
| * list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above copyright notice, |
| * this list of conditions and the following disclaimer in the documentation |
| * and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include <epoxy/gl.h> |
| #include <Carbon/Carbon.h> |
| #include <OpenGL/OpenGL.h> |
| #include <OpenGL/CGLTypes.h> |
| #include <OpenGL/CGLCurrent.h> |
| #include <OpenGL/CGLContext.h> |
| |
| int |
| main (void) |
| { |
| CGLPixelFormatAttribute attribs[] = {0}; |
| CGLPixelFormatObj pix; |
| CGLContextObj ctx; |
| int npix; |
| |
| CGLChoosePixelFormat(attribs, &pix, &npix); |
| CGLCreateContext(pix, (void *) 0, &ctx); |
| |
| glClear(GL_COLOR_BUFFER_BIT); |
| |
| CGLReleaseContext(ctx); |
| CGLReleasePixelFormat(pix); |
| |
| return 0; |
| } |