blob: 6d852bafb9c92bdea016f29c51f2ed0a70cb73ab [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_TEST_TEST_SUITE_H_
#define BASE_TEST_TEST_SUITE_H_
// Defines a basic test suite framework for running gtest based tests. You can
// instantiate this class in your main function and call its Run method to run
// any gtest based tests that are linked into your executable.
#include <memory>
#include <string>
#include "base/at_exit.h"
#include "base/logging.h"
#include "base/macros.h"
#include "base/test/scoped_feature_list.h"
#include "base/test/trace_to_file.h"
#include "build/build_config.h"
namespace testing {
class TestInfo;
}
namespace base {
class XmlUnitTestResultPrinter;
// Instantiates TestSuite, runs it and returns exit code.
int RunUnitTestsUsingBaseTestSuite(int argc, char **argv);
class TestSuite {
public:
// Match function used by the GetTestCount method.
typedef bool (*TestMatch)(const testing::TestInfo&);
TestSuite(int argc, char** argv);
#if defined(OS_WIN)
TestSuite(int argc, wchar_t** argv);
#endif // defined(OS_WIN)
virtual ~TestSuite();
// Returns true if the test is marked as "MAYBE_".
// When using different prefixes depending on platform, we use MAYBE_ and
// preprocessor directives to replace MAYBE_ with the target prefix.
static bool IsMarkedMaybe(const testing::TestInfo& test);
void CatchMaybeTests();
void ResetCommandLine();
void AddTestLauncherResultPrinter();
int Run();
protected:
// By default fatal log messages (e.g. from DCHECKs) result in error dialogs
// which gum up buildbots. Use a minimalistic assert handler which just
// terminates the process.
void UnitTestAssertHandler(const char* file,
int line,
const base::StringPiece summary,
const base::StringPiece stack_trace);
// Disable crash dialogs so that it doesn't gum up the buildbot
virtual void SuppressErrorDialogs();
// Override these for custom initialization and shutdown handling. Use these
// instead of putting complex code in your constructor/destructor.
virtual void Initialize();
virtual void Shutdown();
// Make sure that we setup an AtExitManager so Singleton objects will be
// destroyed.
std::unique_ptr<base::AtExitManager> at_exit_manager_;
private:
void InitializeFromCommandLine(int argc, char** argv);
#if defined(OS_WIN)
void InitializeFromCommandLine(int argc, wchar_t** argv);
#endif // defined(OS_WIN)
// Basic initialization for the test suite happens here.
void PreInitialize();
test::TraceToFile trace_to_file_;
bool initialized_command_line_;
test::ScopedFeatureList scoped_feature_list_;
XmlUnitTestResultPrinter* printer_ = nullptr;
std::unique_ptr<logging::ScopedLogAssertHandler> assert_handler_;
DISALLOW_COPY_AND_ASSIGN(TestSuite);
};
} // namespace base
#endif // BASE_TEST_TEST_SUITE_H_