blob: cfe03a09edf4746b34e4cc38f07642c03b77b8ac [file] [log] [blame]
@/******************************************************************************
@ *
@ * Copyright (C) 2015 The Android Open Source Project
@ *
@ * Licensed under the Apache License, Version 2.0 (the "License");
@ * you may not use this file except in compliance with the License.
@ * You may obtain a copy of the License at:
@ *
@ * http://www.apache.org/licenses/LICENSE-2.0
@ *
@ * Unless required by applicable law or agreed to in writing, software
@ * distributed under the License is distributed on an "AS IS" BASIS,
@ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
@ * See the License for the specific language governing permissions and
@ * limitations under the License.
@ *
@ *****************************************************************************
@ * Originally developed and contributed by Ittiam Systems Pvt. Ltd, Bangalore
@*/
@**
@******************************************************************************
@* @file
@* ih264_inter_pred_luma_horz_qpel_vert_qpel_a9q.s
@*
@* @brief
@* Contains function definitions for inter prediction interpolation.
@*
@* @author
@* Mohit
@*
@* @par List of Functions:
@*
@* - ih264_inter_pred_luma_horz_qpel_vert_qpel_a9q()
@*
@* @remarks
@* None
@*
@*******************************************************************************
@*
@* All the functions here are replicated from ih264_inter_pred_filters.c
@
@*******************************************************************************
@*
@* @brief
@* This function implements two six tap filters. It
@* applies the six tap filter in the horizontal direction on the
@* predictor values, then applies the same filter in the
@* vertical direction on the predictor values. It then averages these
@* two outputs to obtain quarter pel values in horizontal and vertical direction.
@* The six tap filtering operation is described in sec 8.4.2.2.1 titled
@* "Luma sample interpolation process"
@*
@* @par Description:
@* This function is called to obtain pixels lying at the following
@* location (1/4,1/4) or (3/4,1/4) or (1/4,3/4) or (3/4,3/4).
@* The function interpolates the predictors first in the horizontal direction
@* and then in the vertical direction, and then averages these two
@* values.
@*
@* @param[in] pu1_src
@* UWORD8 pointer to the source
@*
@* @param[out] pu1_dst
@* UWORD8 pointer to the destination
@*
@* @param[in] src_strd
@* integer source stride
@*
@* @param[in] dst_strd
@* integer destination stride
@*
@* @param[in] ht
@* integer height of the array
@*
@* @param[in] wd
@* integer width of the array
@*
@* @param[in] pu1_tmp: temporary buffer
@*
@* @param[in] dydx: x and y reference offset for qpel calculations
@*
@* @returns
@*
@* @remarks
@* None
@*
@*******************************************************************************
@*;
@void ih264_inter_pred_luma_horz_qpel_vert_qpel(UWORD8 *pu1_src,
@ UWORD8 *pu1_dst,
@ WORD32 src_strd,,
@ WORD32 dst_strd,
@ WORD32 ht,
@ WORD32 wd,
@ UWORD8* pu1_tmp,
@ UWORD32 dydx)
@**************Variables Vs Registers*****************************************
@ r0 => *pu1_src
@ r1 => *pu1_dst
@ r2 => src_strd
@ r3 => dst_strd
@ r4 => ht
@ r5 => wd
@ r6 => dydx
.text
.p2align 2
.global ih264_inter_pred_luma_horz_qpel_vert_qpel_a9q
ih264_inter_pred_luma_horz_qpel_vert_qpel_a9q:
stmfd sp!, {r4-r12, r14} @store register values to stack
vstmdb sp!, {d8-d15} @push neon registers to stack
ldr r4, [sp, #104] @ loads ht
ldr r5, [sp, #108] @ loads wd
ldr r6, [sp, #116] @dydx
and r7, r6, #3
add r7, r0, r7, lsr #1 @pu1_pred_vert = pu1_src + (x_offset>>1)
and r6, r6, #12 @Finds y-offset
lsr r6, r6, #3 @dydx>>3
mul r6, r2, r6
add r6, r0, r6 @pu1_pred_horz = pu1_src + (y_offset>>1)*src_strd
sub r7, r7, r2, lsl #1 @pu1_pred_vert-2*src_strd
sub r6, r6, #2 @pu1_pred_horz-2
vmov.u8 d30, #20 @ Filter coeff 20
vmov.u8 d31, #5 @ Filter coeff 5
subs r12, r5, #4 @if wd=4 branch to loop_4
beq loop_4
subs r12, r5, #8 @if wd=8 branch to loop_8
beq loop_8
loop_16:
vld1.32 {q0}, [r7], r2 @ Vector load from src[0_0]
vld1.32 {q1}, [r7], r2 @ Vector load from src[1_0]
vld1.32 {q2}, [r7], r2 @ Vector load from src[2_0]
vld1.32 {q3}, [r7], r2 @ Vector load from src[3_0]
vld1.32 {q4}, [r7], r2 @ Vector load from src[4_0]
add r11, r6, #8
vld1.32 {q5}, [r7], r2 @ Vector load from src[5_0]
vld1.32 {q9}, [r6], r2 @ horz row0, col 0
vaddl.u8 q12, d0, d10
vmlal.u8 q12, d4, d30
vmlal.u8 q12, d6, d30
vmlsl.u8 q12, d2, d31
vmlsl.u8 q12, d8, d31
vext.8 d23, d18, d19, #5
vext.8 d20, d18, d19, #2
vext.8 d21, d18, d19, #3
vext.8 d22, d18, d19, #4
vext.8 d19, d18, d19, #1
vqrshrun.s16 d26, q12, #5
vaddl.u8 q14, d18, d23
vmlal.u8 q14, d20, d30
vmlal.u8 q14, d21, d30
vmlsl.u8 q14, d19, d31
vmlsl.u8 q14, d22, d31
vld1.32 {q9}, [r11], r2 @ horz row 0, col 1
vaddl.u8 q12, d1, d11
vmlal.u8 q12, d5, d30
vmlal.u8 q12, d7, d30
vmlsl.u8 q12, d3, d31
vmlsl.u8 q12, d9, d31
vqrshrun.s16 d28, q14, #5
vext.8 d23, d18, d19, #5
vext.8 d20, d18, d19, #2
vext.8 d21, d18, d19, #3
vext.8 d22, d18, d19, #4
vext.8 d19, d18, d19, #1
vqrshrun.s16 d27, q12, #5
vld1.32 {q6}, [r7], r2 @ src[6_0]
vaddl.u8 q12, d18, d23
vmlal.u8 q12, d20, d30
vmlal.u8 q12, d21, d30
vmlsl.u8 q12, d19, d31
vmlsl.u8 q12, d22, d31
vaddl.u8 q8, d2, d12
vmlal.u8 q8, d6, d30
vmlal.u8 q8, d8, d30
vmlsl.u8 q8, d4, d31
vmlsl.u8 q8, d10, d31
vqrshrun.s16 d29, q12, #5
vld1.32 {q9}, [r6], r2 @ horz row 1, col 0
vaddl.u8 q12, d3, d13
vmlal.u8 q12, d7, d30
vmlal.u8 q12, d9, d30
vmlsl.u8 q12, d5, d31
vmlsl.u8 q12, d11, d31
vrhadd.u8 q14, q14, q13
vqrshrun.s16 d26, q8, #5
vext.8 d23, d18, d19, #5
vext.8 d20, d18, d19, #2
vext.8 d21, d18, d19, #3
vext.8 d22, d18, d19, #4
vst1.32 {q14}, [r1], r3 @ store row 0
vext.8 d19, d18, d19, #1
vqrshrun.s16 d27, q12, #5
vaddl.u8 q14, d18, d23
vmlal.u8 q14, d20, d30
vmlal.u8 q14, d21, d30
vmlsl.u8 q14, d19, d31
vmlsl.u8 q14, d22, d31
vld1.32 {q9}, [r11], r2 @ horz row 1, col 1
vext.8 d23, d18, d19, #5
vext.8 d20, d18, d19, #2
vext.8 d21, d18, d19, #3
vext.8 d22, d18, d19, #4
vext.8 d19, d18, d19, #1
vqrshrun.s16 d28, q14, #5
vaddl.u8 q12, d18, d23
vmlal.u8 q12, d20, d30
vmlal.u8 q12, d21, d30
vmlsl.u8 q12, d19, d31
vmlsl.u8 q12, d22, d31
vqrshrun.s16 d29, q12, #5
vrhadd.u8 q14, q14, q13
vst1.32 {q14}, [r1], r3 @ store row 1
subs r4, r4, #2 @ 2 rows processed, decrement by 2
subne r7, r7 , r2, lsl #2
subne r7, r7, r2
beq end_func @ Branch if height==4
b loop_16 @ looping if height = 8 or 16
loop_8:
vld1.32 d0, [r7], r2 @ Vector load from src[0_0]
vld1.32 d1, [r7], r2 @ Vector load from src[1_0]
vld1.32 d2, [r7], r2 @ Vector load from src[2_0]
vld1.32 d3, [r7], r2 @ Vector load from src[3_0]
vld1.32 d4, [r7], r2 @ Vector load from src[4_0]
vld1.32 d5, [r7], r2 @ Vector load from src[5_0]
vaddl.u8 q5, d0, d5
vmlal.u8 q5, d2, d30
vmlal.u8 q5, d3, d30
vmlsl.u8 q5, d1, d31
vmlsl.u8 q5, d4, d31
vld1.32 {q6}, [r6], r2 @horz row 0
vext.8 d17, d12, d13, #5
vext.8 d14, d12, d13, #2
vext.8 d15, d12, d13, #3
vext.8 d16, d12, d13, #4
vext.8 d13, d12, d13, #1
vqrshrun.s16 d26, q5, #5
vld1.32 d6, [r7], r2 @ src[6_0]
vaddl.u8 q5, d12, d17
vmlal.u8 q5, d14, d30
vmlal.u8 q5, d15, d30
vmlsl.u8 q5, d13, d31
vmlsl.u8 q5, d16, d31
vld1.32 {q6}, [r6], r2 @ horz row 1
vaddl.u8 q9, d1, d6
vmlal.u8 q9, d3, d30
vmlal.u8 q9, d4, d30
vmlsl.u8 q9, d2, d31
vmlsl.u8 q9, d5, d31
vqrshrun.s16 d28, q5, #5
vext.8 d17, d12, d13, #5
vext.8 d14, d12, d13, #2
vext.8 d15, d12, d13, #3
vext.8 d16, d12, d13, #4
vext.8 d13, d12, d13, #1
vqrshrun.s16 d27, q9, #5
vaddl.u8 q5, d12, d17
vmlal.u8 q5, d14, d30
vmlal.u8 q5, d15, d30
vmlsl.u8 q5, d13, d31
vmlsl.u8 q5, d16, d31
vqrshrun.s16 d29, q5, #5
vrhadd.u8 q13, q13, q14
vst1.32 d26, [r1], r3
vst1.32 d27, [r1], r3
subs r4, r4, #2 @ 2 rows processed, decrement by 2
subne r7, r7 , r2, lsl #2
subne r7, r7, r2
beq end_func @ Branch if height==4
b loop_8 @looping if height == 8 or 16
loop_4:
vld1.32 d0[0], [r7], r2 @ Vector load from src[0_0]
vld1.32 d1[0], [r7], r2 @ Vector load from src[1_0]
vld1.32 d2[0], [r7], r2 @ Vector load from src[2_0]
vld1.32 d3[0], [r7], r2 @ Vector load from src[3_0]
vld1.32 d4[0], [r7], r2 @ Vector load from src[4_0]
vld1.32 d5[0], [r7], r2 @ Vector load from src[5_0]
vaddl.u8 q5, d0, d5
vmlal.u8 q5, d2, d30
vmlal.u8 q5, d3, d30
vmlsl.u8 q5, d1, d31
vmlsl.u8 q5, d4, d31
vld1.32 {q6}, [r6], r2 @load for horz filter row 0
vext.8 d17, d12, d13, #5
vext.8 d14, d12, d13, #2
vext.8 d15, d12, d13, #3
vext.8 d16, d12, d13, #4
vext.8 d13, d12, d13, #1
vqrshrun.s16 d26, q5, #5
vld1.32 d6[0], [r7], r2 @ Vector load from src[6_0]
vaddl.u8 q5, d12, d17
vmlal.u8 q5, d14, d30
vmlal.u8 q5, d15, d30
vmlsl.u8 q5, d13, d31
vmlsl.u8 q5, d16, d31
vld1.32 {q6}, [r6], r2 @horz row 1
vaddl.u8 q9, d1, d6
vmlal.u8 q9, d3, d30
vmlal.u8 q9, d4, d30
vmlsl.u8 q9, d2, d31
vmlsl.u8 q9, d5, d31
vqrshrun.s16 d28, q5, #5
vext.8 d17, d12, d13, #5
vext.8 d14, d12, d13, #2
vext.8 d15, d12, d13, #3
vext.8 d16, d12, d13, #4
vext.8 d13, d12, d13, #1
vqrshrun.s16 d27, q9, #5
vaddl.u8 q5, d12, d17
vmlal.u8 q5, d14, d30
vmlal.u8 q5, d15, d30
vmlsl.u8 q5, d13, d31
vmlsl.u8 q5, d16, d31
vqrshrun.s16 d29, q5, #5
vrhadd.u8 q13, q13, q14
vst1.32 d26[0], [r1], r3
vst1.32 d27[0], [r1], r3
subs r4, r4, #2 @ 2 rows processed, decrement by 2
subne r7, r7 , r2, lsl #2
subne r7, r7, r2
beq end_func @ Branch if height==4
b loop_4 @ Loop if height==8
end_func:
vldmia sp!, {d8-d15} @ Restore neon registers that were saved
ldmfd sp!, {r4-r12, pc} @Restoring registers from stack