blob: d0213e913f5244fa6b8d3c72fff2ee888dbc4163 [file] [log] [blame]
MaterialDef Default GUI {
MaterialParameters {
Vector4 Color (Color)
}
Technique {
VertexShader GLSL100: Common/MatDefs/Nifty/NiftyQuad.vert
FragmentShader GLSL100: Common/MatDefs/Nifty/NiftyQuad.frag
WorldParameters {
WorldViewProjectionMatrix
}
}
Technique FixedFunc {
}
}