blob: 94dfd03a4491af356a68c13a1e7ab547f4355eb2 [file] [log] [blame]
package jme3test.model.anim;
import com.jme3.animation.AnimControl;
import com.jme3.animation.Animation;
import com.jme3.animation.SpatialTrack;
import com.jme3.app.SimpleApplication;
import com.jme3.light.AmbientLight;
import com.jme3.light.DirectionalLight;
import com.jme3.math.Quaternion;
import com.jme3.math.Vector3f;
import com.jme3.scene.Geometry;
import com.jme3.scene.Node;
import com.jme3.scene.shape.Box;
import java.util.HashMap;
public class TestSpatialAnim extends SimpleApplication {
public static void main(String[] args) {
TestSpatialAnim app = new TestSpatialAnim();
app.start();
}
@Override
public void simpleInitApp() {
AmbientLight al = new AmbientLight();
rootNode.addLight(al);
DirectionalLight dl = new DirectionalLight();
dl.setDirection(Vector3f.UNIT_XYZ.negate());
rootNode.addLight(dl);
// Create model
Box box = new Box(1, 1, 1);
Geometry geom = new Geometry("box", box);
geom.setMaterial(assetManager.loadMaterial("Textures/Terrain/BrickWall/BrickWall.j3m"));
Node model = new Node("model");
model.attachChild(geom);
Box child = new Box(0.5f, 0.5f, 0.5f);
Geometry childGeom = new Geometry("box", child);
childGeom.setMaterial(assetManager.loadMaterial("Textures/Terrain/BrickWall/BrickWall.j3m"));
Node childModel = new Node("childmodel");
childModel.setLocalTranslation(2, 2, 2);
childModel.attachChild(childGeom);
model.attachChild(childModel);
//animation parameters
float animTime = 5;
int fps = 25;
float totalXLength = 10;
//calculating frames
int totalFrames = (int) (fps * animTime);
float dT = animTime / totalFrames, t = 0;
float dX = totalXLength / totalFrames, x = 0;
float[] times = new float[totalFrames];
Vector3f[] translations = new Vector3f[totalFrames];
Quaternion[] rotations = new Quaternion[totalFrames];
Vector3f[] scales = new Vector3f[totalFrames];
for (int i = 0; i < totalFrames; ++i) {
times[i] = t;
t += dT;
translations[i] = new Vector3f(x, 0, 0);
x += dX;
rotations[i] = Quaternion.IDENTITY;
scales[i] = Vector3f.UNIT_XYZ;
}
SpatialTrack spatialTrack = new SpatialTrack(times, translations, rotations, scales);
//creating the animation
Animation spatialAnimation = new Animation("anim", animTime);
spatialAnimation.setTracks(new SpatialTrack[] { spatialTrack });
//create spatial animation control
AnimControl control = new AnimControl();
HashMap<String, Animation> animations = new HashMap<String, Animation>();
animations.put("anim", spatialAnimation);
control.setAnimations(animations);
model.addControl(control);
rootNode.attachChild(model);
//run animation
control.createChannel().setAnim("anim");
}
}