| /* |
| * Copyright (c) 2009-2010 jMonkeyEngine |
| * All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * |
| * * Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * * Neither the name of 'jMonkeyEngine' nor the names of its contributors |
| * may be used to endorse or promote products derived from this software |
| * without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED |
| * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF |
| * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING |
| * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
| * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| package jme3test.helloworld; |
| |
| import com.jme3.app.SimpleApplication; |
| import com.jme3.font.BitmapText; |
| import com.jme3.light.DirectionalLight; |
| import com.jme3.material.Material; |
| import com.jme3.math.Vector3f; |
| import com.jme3.scene.Geometry; |
| import com.jme3.scene.Spatial; |
| import com.jme3.scene.shape.Box; |
| |
| /** Sample 3 - how to load an OBJ model, and OgreXML model, |
| * a material/texture, or text. */ |
| public class HelloAssets extends SimpleApplication { |
| |
| public static void main(String[] args) { |
| HelloAssets app = new HelloAssets(); |
| app.start(); |
| } |
| |
| @Override |
| public void simpleInitApp() { |
| |
| /** Load a teapot model (OBJ file from test-data) */ |
| Spatial teapot = assetManager.loadModel("Models/Teapot/Teapot.obj"); |
| Material mat_default = new Material( assetManager, "Common/MatDefs/Misc/ShowNormals.j3md"); |
| teapot.setMaterial(mat_default); |
| rootNode.attachChild(teapot); |
| |
| /** Create a wall (Box with material and texture from test-data) */ |
| Box box = new Box(Vector3f.ZERO, 2.5f,2.5f,1.0f); |
| Spatial wall = new Geometry("Box", box ); |
| Material mat_brick = new Material( assetManager, "Common/MatDefs/Misc/Unshaded.j3md"); |
| mat_brick.setTexture("ColorMap", assetManager.loadTexture("Textures/Terrain/BrickWall/BrickWall.jpg")); |
| wall.setMaterial(mat_brick); |
| wall.setLocalTranslation(2.0f,-2.5f,0.0f); |
| rootNode.attachChild(wall); |
| |
| /** Display a line of text (default font from test-data) */ |
| guiNode.detachAllChildren(); |
| guiFont = assetManager.loadFont("Interface/Fonts/Default.fnt"); |
| BitmapText helloText = new BitmapText(guiFont, false); |
| helloText.setSize(guiFont.getCharSet().getRenderedSize()); |
| helloText.setText("Hello World"); |
| helloText.setLocalTranslation(300, helloText.getLineHeight(), 0); |
| guiNode.attachChild(helloText); |
| |
| /** Load a Ninja model (OgreXML + material + texture from test_data) */ |
| Spatial ninja = assetManager.loadModel("Models/Ninja/Ninja.mesh.xml"); |
| ninja.scale(0.05f, 0.05f, 0.05f); |
| ninja.rotate(0.0f, -3.0f, 0.0f); |
| ninja.setLocalTranslation(0.0f, -5.0f, -2.0f); |
| rootNode.attachChild(ninja); |
| /** You must add a light to make the model visible */ |
| DirectionalLight sun = new DirectionalLight(); |
| sun.setDirection(new Vector3f(-0.1f, -0.7f, -1.0f).normalizeLocal()); |
| rootNode.addLight(sun); |
| } |
| } |