commit | c8d7066c32ffa62ff243e107c0ca596abfaf7f56 | [log] [tgz] |
---|---|---|
author | Bob Badour <bbadour@google.com> | Sat May 29 14:36:34 2021 +0000 |
committer | Automerger Merge Worker <android-build-automerger-merge-worker@system.gserviceaccount.com> | Sat May 29 14:36:34 2021 +0000 |
tree | 61d841dc12f982b1afaf7956176f05df58a9d98c | |
parent | bf07d7b8f5c0679d6b712e365df96c617e53c04f [diff] | |
parent | 6b0053352c90ffadfc945208283a4ae7f7354e65 [diff] |
[LSC] Add LOCAL_LICENSE_KINDS to external/google-fruit am: d2effc70f0 am: 148eacad2a am: 4a0f461c76 am: 251e883e3e am: 6b0053352c Original change: https://android-review.googlesource.com/c/platform/external/google-fruit/+/1588524 Change-Id: I1f8490295e7db41830868e15c05d4b679b5f071f
Fruit is a dependency injection framework for C++, loosely inspired by the Guice framework for Java. It uses C++ metaprogramming together with some C++11 features to detect most injection problems at compile-time. It allows to split the implementation code in “components” (aka modules) that can be assembled to form other components. From a component with no requirements it's then possible to create an injector, that provides an instance of the interfaces exposed by the component.
See the wiki for more information, including installation instructions, tutorials and reference documentation.