blob: 46bd1cee6596c85c5d09f03821103a8b540f27c9 [file] [log] [blame]
from conans import ConanFile, CMake, tools
from conans.errors import ConanException
import os
class FruitConan(ConanFile):
name = "fruit"
version = "3.4.0"
license = "Apache"
url = "https://github.com/google/fruit"
homepage = "https://github.com/google/fruit"
description = "C++ dependency injection framework"
settings = "os", "compiler", "build_type", "arch"
options = {"shared": [True, False], "use_boost": [True, False]}
default_options = {"shared": False, "use_boost": True}
generators = "cmake"
exports = "COPYING"
_source_subfolder = "source_subfolder"
def configure(self):
min_version = {
"gcc": 5,
"clang": 3.5,
"apple-clang": 7.3,
"Visual Studio": 14, # MSVC 2015
}.get(str(self.settings.compiler))
if not min_version:
# Unknown minimum version, let's try going ahead with the build to see if it works.
return
if float(str(self.settings.compiler.version)) < min_version:
raise ConanException("%s %s is not supported, must be at least %s" % (self.settings.compiler,
self.settings.compiler.version,
min_version))
def requirements(self):
if self.options.use_boost:
self.requires("boost/1.68.0@conan/stable")
def source(self):
tools.get("{0}/archive/v{1}.tar.gz".format(self.homepage, self.version))
extracted_dir = self.name + "-" + self.version
os.rename(extracted_dir, self._source_subfolder)
# This small hack might be useful to guarantee proper /MT /MD linkage
# in MSVC if the packaged project doesn't have variables to set it
# properly
tools.replace_in_file(os.path.join(self._source_subfolder, "CMakeLists.txt"),
"project(Fruit)",
'''PROJECT(Myfruit)
include(${CMAKE_BINARY_DIR}/conanbuildinfo.cmake)
conan_basic_setup()''')
def _configure_cmake(self):
cmake = CMake(self)
cmake.definitions["FRUIT_IS_BEING_BUILT_BY_CONAN"] = "YES"
cmake.definitions["BUILD_SHARED_LIBS"] = "YES" if self.options.shared else "NO"
if self.options.use_boost:
if self.settings.os == "Windows":
cmake.definitions["BOOST_DIR"] = "."
else:
cmake.definitions["FRUIT_USES_BOOST"] = "NO"
if self.settings.os == "Windows":
cmake.definitions["FRUIT_TESTS_USE_PRECOMPILED_HEADERS"] = "NO"
cmake.definitions["CMAKE_BUILD_TYPE"] = self.settings.build_type
cmake.configure(source_folder=self._source_subfolder)
return cmake
def build(self):
cmake = self._configure_cmake()
cmake.build()
def package(self):
cmake = self._configure_cmake()
cmake.install()
self.copy("COPYING", dst="licenses", ignore_case=True, keep_path=False,
src=self._source_subfolder)
def package_info(self):
self.cpp_info.includedirs = ["include"]
self.cpp_info.libs = ["fruit"]