| // automatically generated by the FlatBuffers compiler, do not modify |
| |
| package MyGame.Example |
| |
| import java.nio.* |
| import kotlin.math.sign |
| import com.google.flatbuffers.* |
| |
| @Suppress("unused") |
| @ExperimentalUnsignedTypes |
| class Vec3 : Struct() { |
| |
| fun __init(_i: Int, _bb: ByteBuffer) { |
| __reset(_i, _bb) |
| } |
| fun __assign(_i: Int, _bb: ByteBuffer) : Vec3 { |
| __init(_i, _bb) |
| return this |
| } |
| val x : Float get() = bb.getFloat(bb_pos + 0) |
| fun mutateX(x: Float) : ByteBuffer = bb.putFloat(bb_pos + 0, x) |
| val y : Float get() = bb.getFloat(bb_pos + 4) |
| fun mutateY(y: Float) : ByteBuffer = bb.putFloat(bb_pos + 4, y) |
| val z : Float get() = bb.getFloat(bb_pos + 8) |
| fun mutateZ(z: Float) : ByteBuffer = bb.putFloat(bb_pos + 8, z) |
| val test1 : Double get() = bb.getDouble(bb_pos + 16) |
| fun mutateTest1(test1: Double) : ByteBuffer = bb.putDouble(bb_pos + 16, test1) |
| val test2 : UByte get() = bb.get(bb_pos + 24).toUByte() |
| fun mutateTest2(test2: UByte) : ByteBuffer = bb.put(bb_pos + 24, test2.toByte()) |
| val test3 : MyGame.Example.Test? get() = test3(MyGame.Example.Test()) |
| fun test3(obj: MyGame.Example.Test) : MyGame.Example.Test? = obj.__assign(bb_pos + 26, bb) |
| companion object { |
| fun createVec3(builder: FlatBufferBuilder, x: Float, y: Float, z: Float, test1: Double, test2: UByte, test3_a: Short, test3_b: Byte) : Int { |
| builder.prep(8, 32) |
| builder.pad(2) |
| builder.prep(2, 4) |
| builder.pad(1) |
| builder.putByte(test3_b) |
| builder.putShort(test3_a) |
| builder.pad(1) |
| builder.putByte(test2.toByte()) |
| builder.putDouble(test1) |
| builder.pad(4) |
| builder.putFloat(z) |
| builder.putFloat(y) |
| builder.putFloat(x) |
| return builder.offset() |
| } |
| } |
| } |