| `Objects.hashCode` takes an `Object` parameter, and will either return `0` when | |
| the parameter is `null`, or call the underlying `hashCode` function of the | |
| Object reference. | |
| Passing a primitive value to `Objects.hashCode` function results in boxing the | |
| primitive, then calling the boxed object's `hashCode`. You can get the same | |
| result by using, e.g.: `Long.hashCode(long)` to get the effective hash code of a | |
| primitive `long`. If you're calling this method outside of your own `hashCode()` | |
| implementation, prefer to use the `BoxedClass.hashCode(primitive)` functions to | |
| avoid unwanted boxed. | |
| If you're implementing a `hashCode` function for your **own** class that | |
| consists of a single primitive value, you may want to consider some of these | |
| alternatives: | |
| ```java | |
| @Override | |
| public int hashCode() { | |
| // This function will box intValue into an Integer, and wrap *that* in an | |
| // array, but will generate a hashCode which is likely to be different than | |
| // the hashCode of the boxed version of the intValue. This makes it easier | |
| // to add more fields to the class and hashCode method (just by adding more | |
| // fields to the hash call), but comes at a potential performance penalty. | |
| return Objects.hash(intValue); | |
| } | |
| ``` | |
| ```java | |
| @Override | |
| public int hashCode() { | |
| // This function will avoid boxing the int to an Integer, and is an explicit | |
| // acknowledgement that the hashCode() of *this* class is the same as the | |
| // hash code of the underlying intValue. | |
| return Integer.hashCode(intValue); | |
| } | |
| ``` |