| #ifndef _GLUTEXTUREUTIL_HPP |
| #define _GLUTEXTUREUTIL_HPP |
| /*------------------------------------------------------------------------- |
| * drawElements Quality Program OpenGL ES Utilities |
| * ------------------------------------------------ |
| * |
| * Copyright 2014 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| *//*! |
| * \file |
| * \brief Texture format utilities. |
| *//*--------------------------------------------------------------------*/ |
| |
| #include "gluDefs.hpp" |
| #include "tcuTexture.hpp" |
| #include "tcuCompressedTexture.hpp" |
| #include "gluShaderUtil.hpp" |
| #include "deInt32.h" |
| |
| namespace glu |
| { |
| |
| class RenderContext; |
| class ContextInfo; |
| class TextureBuffer; |
| |
| /*--------------------------------------------------------------------*//*! |
| * \brief GL pixel transfer format. |
| *//*--------------------------------------------------------------------*/ |
| struct TransferFormat |
| { |
| uint32_t format; //!< Pixel format. |
| uint32_t dataType; //!< Data type. |
| |
| TransferFormat(void) : format(0), dataType(0) |
| { |
| } |
| |
| TransferFormat(uint32_t format_, uint32_t dataType_) : format(format_), dataType(dataType_) |
| { |
| } |
| } DE_WARN_UNUSED_TYPE; |
| |
| tcu::TextureFormat mapGLTransferFormat(uint32_t format, uint32_t dataType); |
| tcu::TextureFormat mapGLInternalFormat(uint32_t internalFormat); |
| tcu::CompressedTexFormat mapGLCompressedTexFormat(uint32_t format); |
| bool isGLInternalColorFormatFilterable(uint32_t internalFormat); |
| tcu::Sampler mapGLSampler(uint32_t wrapS, uint32_t minFilter, uint32_t magFilter); |
| tcu::Sampler mapGLSampler(uint32_t wrapS, uint32_t wrapT, uint32_t minFilter, uint32_t magFilter); |
| tcu::Sampler mapGLSampler(uint32_t wrapS, uint32_t wrapT, uint32_t wrapR, uint32_t minFilter, uint32_t magFilter); |
| tcu::Sampler::CompareMode mapGLCompareFunc(uint32_t mode); |
| |
| TransferFormat getTransferFormat(tcu::TextureFormat format); |
| uint32_t getInternalFormat(tcu::TextureFormat format); |
| uint32_t getGLFormat(tcu::CompressedTexFormat format); |
| |
| uint32_t getGLWrapMode(tcu::Sampler::WrapMode wrapMode); |
| uint32_t getGLFilterMode(tcu::Sampler::FilterMode filterMode); |
| uint32_t getGLCompareFunc(tcu::Sampler::CompareMode compareMode); |
| |
| uint32_t getGLCubeFace(tcu::CubeFace face); |
| tcu::CubeFace getCubeFaceFromGL(uint32_t face); |
| |
| DataType getSampler1DType(tcu::TextureFormat format); |
| DataType getSampler2DType(tcu::TextureFormat format); |
| DataType getSamplerCubeType(tcu::TextureFormat format); |
| DataType getSampler1DArrayType(tcu::TextureFormat format); |
| DataType getSampler2DArrayType(tcu::TextureFormat format); |
| DataType getSampler3DType(tcu::TextureFormat format); |
| DataType getSamplerCubeArrayType(tcu::TextureFormat format); |
| |
| bool isSizedFormatColorRenderable(const RenderContext &renderCtx, const ContextInfo &contextInfo, uint32_t sizedFormat); |
| bool isCompressedFormat(uint32_t internalFormat); |
| |
| const tcu::IVec2 (&getDefaultGatherOffsets(void))[4]; |
| |
| tcu::PixelBufferAccess getTextureBufferEffectiveRefTexture(TextureBuffer &buffer, int maxTextureBufferSize); |
| tcu::ConstPixelBufferAccess getTextureBufferEffectiveRefTexture(const TextureBuffer &buffer, int maxTextureBufferSize); |
| |
| } // namespace glu |
| |
| #endif // _GLUTEXTUREUTIL_HPP |