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#ifndef _GLUPIXELTRANSFER_HPP
#define _GLUPIXELTRANSFER_HPP
/*-------------------------------------------------------------------------
* drawElements Quality Program OpenGL ES Utilities
* ------------------------------------------------
*
* Copyright 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*//*!
* \file
* \brief OpenGL ES Pixel Transfer Utilities.
*//*--------------------------------------------------------------------*/
#include "gluDefs.hpp"
namespace tcu
{
class ConstPixelBufferAccess;
class PixelBufferAccess;
class Surface;
} // namespace tcu
namespace glu
{
class RenderContext;
void readPixels(const RenderContext &context, int x, int y, const tcu::PixelBufferAccess &dst);
void texImage2D(const RenderContext &context, uint32_t target, int level, uint32_t internalFormat,
const tcu::ConstPixelBufferAccess &src);
void texImage3D(const RenderContext &context, uint32_t target, int level, uint32_t internalFormat,
const tcu::ConstPixelBufferAccess &src);
void texSubImage2D(const RenderContext &context, uint32_t target, int level, int x, int y,
const tcu::ConstPixelBufferAccess &src);
void texSubImage3D(const RenderContext &context, uint32_t target, int level, int x, int y, int z,
const tcu::ConstPixelBufferAccess &src);
} // namespace glu
#endif // _GLUPIXELTRANSFER_HPP