)]}'
{
  "commit": "f2f14116ad53b850721e9cbeb0af5bdb4d2fd163",
  "tree": "49c15787f5710de6c6c2fd428e0aa99593e433ff",
  "parents": [
    "035a714166812f97264fa7eabaf9e2093336f0ae"
  ],
  "author": {
    "name": "Neslisah Torosdagli",
    "email": "Neslisah.Torosdagli@amd.com",
    "time": "Mon Feb 22 18:14:50 2021 -0500"
  },
  "committer": {
    "name": "Marcin Kańtoch",
    "email": "Marcin.Kantoch@amd.com",
    "time": "Tue Feb 23 13:21:28 2021 +0000"
  },
  "message": "Fix inconsistent primitive count issue\n\nNumber of primitives added to the geometries were larger than number of primitives initialized in the shader. This change fixes that.\n\nComponents: Vulkan\n\nVK-GL-CTS issue: 2800\n\nAffects: dEQP-VK.ray_tracing_pipeline.indirect.build_structure\n\nChange-Id: I50634a2f58281284b093c599d7fe965e347aac02\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "d3bd2e0492e661209c0629e298a42bfd9d10b182",
      "old_mode": 33188,
      "old_path": "external/vulkancts/modules/vulkan/ray_tracing/vktRayTracingBuildIndirectTests.cpp",
      "new_id": "198390ae86b6d755975163664c155edd76f597f6",
      "new_mode": 33188,
      "new_path": "external/vulkancts/modules/vulkan/ray_tracing/vktRayTracingBuildIndirectTests.cpp"
    }
  ]
}
