eglGetFrameTimestamps: Don't require reads done to be monotonic.

Reads done is usually monotonic, but only under the assumption
that every buffer of the surface is being consumed by the same
unit. It is possible for a surface to switch between being an
overlay and being composited by the GPU. It's also possible a
driver will maintain a shadow copy of a frame that will further
affect when reads from a buffer might finish.

Remove the overly strict check.

Bug: 70334851, 74184639
Test: --deqp-case=dEQP-EGL*get_frame_timestamps*
Change-Id: I8e242a9fd649720b4d8059797c71163329b7b92c
1 file changed
tree: 6fe3ff6adabe8a53c4ed03c2c8a666888a3ab2b5
  1. android/
  2. data/
  3. doc/
  4. execserver/
  5. executor/
  6. external/
  7. framework/
  8. modules/
  9. scripts/
  10. targets/
  11. .editorconfig
  12. .gitignore
  13. Android.mk
  14. CMakeLists.txt
  15. LICENSE
  16. MODULE_LICENSE_APACHE2
  17. NOTICE
  18. README.md
README.md

dEQP README

This repository contains a GPU testing suite called dEQP (drawElements Quality Program). dEQP contains tests for several graphics APIs, including OpenGL ES, EGL, and Vulkan.

Documentation

Up-to-date documentation for the dEQP is available at Android Open Source Project site.

Khronos Vulkan Conformance Tests

This repository includes Khronos Vulkan CTS under external/vulkancts directory. For more information see Vulkan CTS README.