blob: 4f487287945e77b24bd97fa4d641d2ab6d13e5d5 [file] [log] [blame]
/*-------------------------------------------------------------------------
* drawElements Quality Program EGL Module
* ---------------------------------------
*
* Copyright 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*//*!
* \file
* \brief Simple Context construction test.
*//*--------------------------------------------------------------------*/
#include "teglCreateContextTests.hpp"
#include "teglSimpleConfigCase.hpp"
#include "egluStrUtil.hpp"
#include "tcuTestLog.hpp"
#include <EGL/eglext.h>
#if !defined(EGL_OPENGL_ES3_BIT_KHR)
# define EGL_OPENGL_ES3_BIT_KHR 0x0040
#endif
#if !defined(EGL_CONTEXT_MAJOR_VERSION_KHR)
# define EGL_CONTEXT_MAJOR_VERSION_KHR EGL_CONTEXT_CLIENT_VERSION
#endif
using std::vector;
using tcu::TestLog;
namespace deqp
{
namespace egl
{
class CreateContextCase : public SimpleConfigCase
{
public:
CreateContextCase (EglTestContext& eglTestCtx, const char* name, const char* description, const vector<EGLint>& configIds);
~CreateContextCase (void);
void executeForConfig (tcu::egl::Display& display, EGLConfig config);
};
CreateContextCase::CreateContextCase (EglTestContext& eglTestCtx, const char* name, const char* description, const vector<EGLint>& configIds)
: SimpleConfigCase(eglTestCtx, name, description, configIds)
{
}
CreateContextCase::~CreateContextCase (void)
{
}
void CreateContextCase::executeForConfig (tcu::egl::Display& display, EGLConfig config)
{
TestLog& log = m_testCtx.getLog();
EGLint id = display.getConfigAttrib(config, EGL_CONFIG_ID);
EGLint apiBits = display.getConfigAttrib(config, EGL_RENDERABLE_TYPE);
static const EGLint es1Attrs[] = { EGL_CONTEXT_CLIENT_VERSION, 1, EGL_NONE };
static const EGLint es2Attrs[] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE };
static const EGLint es3Attrs[] = { EGL_CONTEXT_MAJOR_VERSION_KHR, 3, EGL_NONE };
static const struct
{
const char* name;
EGLenum api;
EGLint apiBit;
const EGLint* ctxAttrs;
} apis[] =
{
{ "OpenGL", EGL_OPENGL_API, EGL_OPENGL_BIT, DE_NULL },
{ "OpenGL ES 1", EGL_OPENGL_ES_API, EGL_OPENGL_ES_BIT, es1Attrs },
{ "OpenGL ES 2", EGL_OPENGL_ES_API, EGL_OPENGL_ES2_BIT, es2Attrs },
{ "OpenGL ES 3", EGL_OPENGL_ES_API, EGL_OPENGL_ES3_BIT_KHR, es3Attrs },
{ "OpenVG", EGL_OPENVG_API, EGL_OPENVG_BIT, DE_NULL }
};
for (int apiNdx = 0; apiNdx < (int)DE_LENGTH_OF_ARRAY(apis); apiNdx++)
{
if ((apiBits & apis[apiNdx].apiBit) == 0)
continue; // Not supported API
log << TestLog::Message << "Creating " << apis[apiNdx].name << " context with config ID " << id << TestLog::EndMessage;
TCU_CHECK_EGL();
TCU_CHECK_EGL_CALL(eglBindAPI(apis[apiNdx].api));
EGLContext context = eglCreateContext(display.getEGLDisplay(), config, EGL_NO_CONTEXT, apis[apiNdx].ctxAttrs);
EGLenum err = eglGetError();
if (context == EGL_NO_CONTEXT || err != EGL_SUCCESS)
{
log << TestLog::Message << " Fail, context: " << tcu::toHex(context) << ", error: " << eglu::getErrorName(err) << TestLog::EndMessage;
m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Failed to create context");
}
else
{
// Destroy
TCU_CHECK_EGL_CALL(eglDestroyContext(display.getEGLDisplay(), context));
log << TestLog::Message << " Pass" << TestLog::EndMessage;
}
}
}
CreateContextTests::CreateContextTests (EglTestContext& eglTestCtx)
: TestCaseGroup(eglTestCtx, "create_context", "Basic eglCreateContext() tests")
{
}
CreateContextTests::~CreateContextTests (void)
{
}
void CreateContextTests::init (void)
{
vector<NamedConfigIdSet> configIdSets;
eglu::FilterList filters;
NamedConfigIdSet::getDefaultSets(configIdSets, m_eglTestCtx.getConfigs(), filters);
for (vector<NamedConfigIdSet>::iterator i = configIdSets.begin(); i != configIdSets.end(); i++)
addChild(new CreateContextCase(m_eglTestCtx, i->getName(), i->getDescription(), i->getConfigIds()));
}
} // egl
} // deqp