commit | 241182853a636ed80118e805441e145cf3155e89 | [log] [tgz] |
---|---|---|
author | Pyry Haulos <phaulos@google.com> | Fri May 20 11:52:42 2016 -0700 |
committer | Pyry Haulos <phaulos@google.com> | Tue May 31 15:59:20 2016 -0700 |
tree | ba33a2e57c0850d8df8066608481ef4fbbe74b5d | |
parent | c578741609cf57e83e1e13a260d7f081ff125245 [diff] |
Add tests for uniform block linking by binding Drivers should ignore uniform block name debug opcodes when doing linking and instead expect matching by binding only. Test this by declaring different uniform blocks with same name but different bindings in vertex and fragment shaders. Bug: 28857593 Change-Id: I4a84b4de2021802fd247cd744d01491eb8224bd4
This repository contains a GPU testing suite called dEQP (drawElements Quality Program). dEQP contains tests for several graphics APIs, including OpenGL ES, EGL, and Vulkan.
Up-to-date documentation for the dEQP is available at Android Open Source Project site.
This repository includes Khronos Vulkan CTS under external/vulkancts
directory. For more information see Vulkan CTS README.