Add tests for uniform block linking by binding

Drivers should ignore uniform block name debug opcodes when doing
linking and instead expect matching by binding only. Test this by
declaring different uniform blocks with same name but different bindings
in vertex and fragment shaders.

Bug: 28857593
Change-Id: I4a84b4de2021802fd247cd744d01491eb8224bd4
5 files changed
tree: ba33a2e57c0850d8df8066608481ef4fbbe74b5d
  1. android/
  2. data/
  3. doc/
  4. execserver/
  5. executor/
  6. external/
  7. framework/
  8. modules/
  9. scripts/
  10. targets/
  11. .gitignore
  12. Android.mk
  13. CMakeLists.txt
  14. LICENSE
  15. MODULE_LICENSE_APACHE2
  16. NOTICE
  17. README.md
README.md

dEQP README

This repository contains a GPU testing suite called dEQP (drawElements Quality Program). dEQP contains tests for several graphics APIs, including OpenGL ES, EGL, and Vulkan.

Documentation

Up-to-date documentation for the dEQP is available at Android Open Source Project site.

Khronos Vulkan Conformance Tests

This repository includes Khronos Vulkan CTS under external/vulkancts directory. For more information see Vulkan CTS README.