commit | 22655d8e1abbb8e6b0fba9d3a6cd68b1a1709028 | [log] [tgz] |
---|---|---|
author | Alex Walters <alex.walters@imgtec.com> | Mon Oct 14 17:32:12 2019 +0100 |
committer | Alexander Galazin <Alexander.Galazin@arm.com> | Thu Oct 17 11:13:31 2019 -0400 |
tree | a702a5a44f15f24e664147bf6512708186c80fee | |
parent | 009074d449a71d6a385ab6814b64b6a1cba5c4ae [diff] |
Make texture aniso basic self tests less sensitive The tests cases first check with a fuzzy diff that the images are more or less the same. The second diff then checks with a standard image comparison + tolerance that the images are not identical. Some of IMG's implementations produce a closer image than the test is currently expecting - we need to lower the tolerance from 0.05 to 0.02 in order for the diff algorithm to detect that the images are different 'enough'. Though there is no actual spec requirement, it is 'generally going to be the case', for any implementation, that the images will have some amount of difference. It is potentially useful to still have this test inplace to check againsty aniso being accidently disabled in the tested implementation, rather than remove it altogether. Affects: dEQP-VK.texture.filtering_anisotropy.basic.* Components: Vulkan VK-GL-CTS Issue: 2047 Change-Id: Ia9148e12172ac1c4757f5007e57b3a2b3a3434eb
This repository contains a GPU testing suite called dEQP (drawElements Quality Program). dEQP contains tests for several graphics APIs, including OpenGL ES, EGL, and Vulkan.
Up-to-date documentation for the dEQP is available at Android Open Source Project site.
The .qpa logs generated by the conformance tests may contain embedded png images of the results. These can be viewed with the Cherry tool.
This repository includes Khronos Vulkan CTS under external/vulkancts
directory. For more information see Vulkan CTS README.
This repository includes Khronos OpenGL / OpenGL ES CTS under external/openglcts
directory. For more information see OpenGL / OpenGL ES CTS README.
ANGLE can be built for Android by following the instructions here.
The resulting ANGLE shared object libraries can be linked against and embedded into dEQP.apk
with the --angle-path
option. This will cause dEQP.apk
to use the ANGLE libraries for OpenGL ES calls, rather than the native drivers.
An ABI must be specified and the directory structure containing the ANGLE shared objects must match it so the build system can find the correct *.so
files.
Assuming ANGLE shared objects are generated into ~/chromium/src/out/Release/
and dEQP.apk
will be generated with --abis arm64-v8a
, issue the following commands:
cd ~/chromium/src/out/Release/ mkdir arm64-v8a && cd arm64-v8a cp ../lib*_angle.so .
The --angle-path ~/chromium/src/out/Release/
option can then be used to link against and embed the ANGLE shared object files. The full command would be:
python scripts/android/build_apk.py --sdk <path to Android SDK> --ndk <path to Android NDK> --abis arm64-v8a --angle-path ~/chromium/src/out/Release/