blob: 4c15555fa94f14514568465e18ec80959d74c210 [file] [log] [blame]
#ifndef _GLUES3PLUSWRAPPERCONTEXT_HPP
#define _GLUES3PLUSWRAPPERCONTEXT_HPP
/*-------------------------------------------------------------------------
* drawElements Quality Program OpenGL ES Utilities
* ------------------------------------------------
*
* Copyright 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*//*!
* \file
* \brief OpenGL ES 3plus wrapper context.
*//*--------------------------------------------------------------------*/
#include "tcuDefs.hpp"
#include "gluRenderContext.hpp"
#include "glwFunctions.hpp"
namespace tcu
{
class CommandLine;
}
namespace glu
{
class ContextFactory;
struct RenderConfig;
namespace es3plus
{
class Context;
} // es3plus
/*--------------------------------------------------------------------*//*!
* \brief OpenGL ES 3plus wrapper.
*//*--------------------------------------------------------------------*/
class ES3PlusWrapperContext : public RenderContext
{
public:
ES3PlusWrapperContext (const ContextFactory& factory, const RenderConfig& config, const tcu::CommandLine& cmdLine);
virtual ~ES3PlusWrapperContext (void);
virtual ContextType getType (void) const;
virtual const glw::Functions& getFunctions (void) const { return m_functions; }
virtual const tcu::RenderTarget& getRenderTarget (void) const { return m_context->getRenderTarget(); }
virtual deUint32 getDefaultFramebuffer (void) const { return m_context->getDefaultFramebuffer(); }
virtual void postIterate (void) { m_context->postIterate(); }
private:
RenderContext* m_context; //!< Actual GL 4.3 core context.
glw::Functions m_functions;
es3plus::Context* m_wrapperCtx; //!< Wrapper context
};
} // glu
#endif // _GLUES3PLUSWRAPPERCONTEXT_HPP