blob: 597cb7d2341ce1c6ff7101040c6c82785687a4a8 [file] [log] [blame]
#ifndef _TCUPLATFORM_HPP
#define _TCUPLATFORM_HPP
/*-------------------------------------------------------------------------
* drawElements Quality Program Tester Core
* ----------------------------------------
*
* Copyright 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*//*!
* \file
* \brief Platform (OS) specific services.
*//*--------------------------------------------------------------------*/
#include "tcuDefs.hpp"
namespace glu
{
class Platform;
}
namespace eglu
{
class Platform;
}
namespace tcu
{
class CommandLine;
class FunctionLibrary;
/*--------------------------------------------------------------------*//*!
* \brief Base class for platform implementation.
*
* This class represents the minimum set of functionality for a platform
* port.
*
* In addition to implementing Platform class, main entry point must be
* created that takes care of parsing command line, creating log and
* executing tcu::App. See tcuMain.cpp for reference on implementing
* application stub.
*
* If the platform uses standard posix-style main() for application entry
* point, tcuMain.cpp can be used as is. In that case you only have to
* implement createPlatform().
*
* API-specific platform interfaces (glu::Platform and eglu::Platform)
* can be provided by implementing get<API>Platform() functions.
*//*--------------------------------------------------------------------*/
class Platform
{
public:
Platform (void);
virtual ~Platform (void);
/*--------------------------------------------------------------------*//*!
* \brief Process platform-specific events.
*
* Test framework will call this function between test cases and test case
* iterations. Any event handling that must be done periodically should be
* done here.
*
* Test framework will decide whether to continue test execution based on
* return code. For instance if the application receives close event from OS,
* it should communicate that to framework by returning false.
*
* \note Do not do rendering buffer swaps here.
* Do it in RenderContext::postIterate() instead.
* \return true if test execution should continue, false otherwise.
*//*--------------------------------------------------------------------*/
virtual bool processEvents (void);
/*--------------------------------------------------------------------*//*!
* \brief Get GL platform interface
*
* GL-specific platform interface is defined by glu::Platform. If your
* platform port supports OpenGL (ES), you should implement this function.
*
* Default implementation throws tcu::NotSupportedError exception.
*
* \return Reference to GL platform interface.
*//*--------------------------------------------------------------------*/
virtual const glu::Platform& getGLPlatform (void) const;
/*--------------------------------------------------------------------*//*!
* \brief Get EGL platform interface
*
* EGL-specific platform interface is defined by eglu::Platform. If your
* platform port supports EGL, you should implement this function.
*
* Default implementation throws tcu::NotSupportedError exception.
*
* \return Reference to EGL platform interface.
*//*--------------------------------------------------------------------*/
virtual const eglu::Platform& getEGLPlatform (void) const;
};
} // tcu
#endif // _TCUPLATFORM_HPP