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/*
* Copyright 2006 Sony Computer Entertainment Inc.
*
* Licensed under the MIT Open Source License, for details please see license.txt or the website
* http://www.opensource.org/licenses/mit-license.php
*
*/
#ifndef __domController_h__
#define __domController_h__
#include <dae/daeDocument.h>
#include <dom/domTypes.h>
#include <dom/domElements.h>
#include <dom/domAsset.h>
#include <dom/domSkin.h>
#include <dom/domMorph.h>
#include <dom/domExtra.h>
class DAE;
/**
* The controller element categorizes the declaration of generic control information.
* A controller is a device or mechanism that manages and directs the operations
* of another object.
*/
class domController : public daeElement
{
public:
virtual COLLADA_TYPE::TypeEnum getElementType() const { return COLLADA_TYPE::CONTROLLER; }
static daeInt ID() { return 655; }
virtual daeInt typeID() const { return ID(); }
protected: // Attributes
/**
* The id attribute is a text string containing the unique identifier of
* this element. This value must be unique within the instance document.
* Optional attribute.
*/
xsID attrId;
/**
* The name attribute is the text string name of this element. Optional attribute.
*/
xsNCName attrName;
protected: // Elements
/**
* The controller element may contain an asset element. @see domAsset
*/
domAssetRef elemAsset;
/**
* The controller element may contain either a skin element or a morph element.
* @see domSkin
*/
domSkinRef elemSkin;
/**
* The controller element may contain either a skin element or a morph element.
* @see domMorph
*/
domMorphRef elemMorph;
/**
* The extra element may appear any number of times. @see domExtra
*/
domExtra_Array elemExtra_array;
/**
* Used to preserve order in elements that do not specify strict sequencing of sub-elements.
*/
daeElementRefArray _contents;
/**
* Used to preserve order in elements that have a complex content model.
*/
daeUIntArray _contentsOrder;
/**
* Used to store information needed for some content model objects.
*/
daeTArray< daeCharArray * > _CMData;
public: //Accessors and Mutators
/**
* Gets the id attribute.
* @return Returns a xsID of the id attribute.
*/
xsID getId() const { return attrId; }
/**
* Sets the id attribute.
* @param atId The new value for the id attribute.
*/
void setId( xsID atId ) { *(daeStringRef*)&attrId = atId; _validAttributeArray[0] = true;
if( _document != NULL ) _document->changeElementID( this, attrId );
}
/**
* Gets the name attribute.
* @return Returns a xsNCName of the name attribute.
*/
xsNCName getName() const { return attrName; }
/**
* Sets the name attribute.
* @param atName The new value for the name attribute.
*/
void setName( xsNCName atName ) { *(daeStringRef*)&attrName = atName; _validAttributeArray[1] = true; }
/**
* Gets the asset element.
* @return a daeSmartRef to the asset element.
*/
const domAssetRef getAsset() const { return elemAsset; }
/**
* Gets the skin element.
* @return a daeSmartRef to the skin element.
*/
const domSkinRef getSkin() const { return elemSkin; }
/**
* Gets the morph element.
* @return a daeSmartRef to the morph element.
*/
const domMorphRef getMorph() const { return elemMorph; }
/**
* Gets the extra element array.
* @return Returns a reference to the array of extra elements.
*/
domExtra_Array &getExtra_array() { return elemExtra_array; }
/**
* Gets the extra element array.
* @return Returns a constant reference to the array of extra elements.
*/
const domExtra_Array &getExtra_array() const { return elemExtra_array; }
/**
* Gets the _contents array.
* @return Returns a reference to the _contents element array.
*/
daeElementRefArray &getContents() { return _contents; }
/**
* Gets the _contents array.
* @return Returns a constant reference to the _contents element array.
*/
const daeElementRefArray &getContents() const { return _contents; }
protected:
/**
* Constructor
*/
domController(DAE& dae) : daeElement(dae), attrId(), attrName(), elemAsset(), elemSkin(), elemMorph(), elemExtra_array() {}
/**
* Destructor
*/
virtual ~domController() { daeElement::deleteCMDataArray(_CMData); }
/**
* Overloaded assignment operator
*/
virtual domController &operator=( const domController &cpy ) { (void)cpy; return *this; }
public: // STATIC METHODS
/**
* Creates an instance of this class and returns a daeElementRef referencing it.
* @return a daeElementRef referencing an instance of this object.
*/
static DLLSPEC daeElementRef create(DAE& dae);
/**
* Creates a daeMetaElement object that describes this element in the meta object reflection framework.
* If a daeMetaElement already exists it will return that instead of creating a new one.
* @return A daeMetaElement describing this COLLADA element.
*/
static DLLSPEC daeMetaElement* registerElement(DAE& dae);
};
#endif