'#if 0' out a variable that's only used in other preprocessor-disabled code.

(Why are we keeping all of this code around anyway? Say the word and I'll
start swinging the delete hammer.)

git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@152749 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/StaticAnalyzer/Core/ExprEngineCXX.cpp b/lib/StaticAnalyzer/Core/ExprEngineCXX.cpp
index 0e77425..99618cb 100644
--- a/lib/StaticAnalyzer/Core/ExprEngineCXX.cpp
+++ b/lib/StaticAnalyzer/Core/ExprEngineCXX.cpp
@@ -64,8 +64,10 @@
                                        ExplodedNode *Pred,
                                        ExplodedNodeSet &destNodes) {
 
+#if 0
   const CXXConstructorDecl *CD = E->getConstructor();
   assert(CD);
+#endif
   
 #if 0
   if (!(CD->doesThisDeclarationHaveABody() && AMgr.shouldInlineCall()))