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// Copyright 2012 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_LIVEEDIT_H_
#define V8_LIVEEDIT_H_
// Live Edit feature implementation.
// User should be able to change script on already running VM. This feature
// matches hot swap features in other frameworks.
//
// The basic use-case is when user spots some mistake in function body
// from debugger and wishes to change the algorithm without restart.
//
// A single change always has a form of a simple replacement (in pseudo-code):
// script.source[positions, positions+length] = new_string;
// Implementation first determines, which function's body includes this
// change area. Then both old and new versions of script are fully compiled
// in order to analyze, whether the function changed its outer scope
// expectations (or number of parameters). If it didn't, function's code is
// patched with a newly compiled code. If it did change, enclosing function
// gets patched. All inner functions are left untouched, whatever happened
// to them in a new script version. However, new version of code will
// instantiate newly compiled functions.
#include "src/allocation.h"
#include "src/compiler.h"
namespace v8 {
namespace internal {
// This class collects some specific information on structure of functions
// in a particular script. It gets called from compiler all the time, but
// actually records any data only when liveedit operation is in process;
// in any other time this class is very cheap.
//
// The primary interest of the Tracker is to record function scope structures
// in order to analyze whether function code maybe safely patched (with new
// code successfully reading existing data from function scopes). The Tracker
// also collects compiled function codes.
class LiveEditFunctionTracker {
public:
explicit LiveEditFunctionTracker(Isolate* isolate, FunctionLiteral* fun);
~LiveEditFunctionTracker();
void RecordFunctionInfo(Handle<SharedFunctionInfo> info,
FunctionLiteral* lit, Zone* zone);
void RecordRootFunctionInfo(Handle<Code> code);
static bool IsActive(Isolate* isolate);
private:
Isolate* isolate_;
};
class LiveEdit : AllStatic {
public:
// Describes how exactly a frame has been dropped from stack.
enum FrameDropMode {
// No frame has been dropped.
FRAMES_UNTOUCHED,
// The top JS frame had been calling IC stub. IC stub mustn't be called now.
FRAME_DROPPED_IN_IC_CALL,
// The top JS frame had been calling debug break slot stub. Patch the
// address this stub jumps to in the end.
FRAME_DROPPED_IN_DEBUG_SLOT_CALL,
// The top JS frame had been calling some C++ function. The return address
// gets patched automatically.
FRAME_DROPPED_IN_DIRECT_CALL,
FRAME_DROPPED_IN_RETURN_CALL,
CURRENTLY_SET_MODE
};
static void InitializeThreadLocal(Debug* debug);
static bool SetAfterBreakTarget(Debug* debug);
MUST_USE_RESULT static MaybeHandle<JSArray> GatherCompileInfo(
Handle<Script> script,
Handle<String> source);
static void WrapSharedFunctionInfos(Handle<JSArray> array);
static void ReplaceFunctionCode(Handle<JSArray> new_compile_info_array,
Handle<JSArray> shared_info_array);
static void FunctionSourceUpdated(Handle<JSArray> shared_info_array);
// Updates script field in FunctionSharedInfo.
static void SetFunctionScript(Handle<JSValue> function_wrapper,
Handle<Object> script_handle);
static void PatchFunctionPositions(Handle<JSArray> shared_info_array,
Handle<JSArray> position_change_array);
// For a script updates its source field. If old_script_name is provided
// (i.e. is a String), also creates a copy of the script with its original
// source and sends notification to debugger.
static Handle<Object> ChangeScriptSource(Handle<Script> original_script,
Handle<String> new_source,
Handle<Object> old_script_name);
// In a code of a parent function replaces original function as embedded
// object with a substitution one.
static void ReplaceRefToNestedFunction(Handle<JSValue> parent_function_shared,
Handle<JSValue> orig_function_shared,
Handle<JSValue> subst_function_shared);
// Find open generator activations, and set corresponding "result" elements to
// FUNCTION_BLOCKED_ACTIVE_GENERATOR.
static bool FindActiveGenerators(Handle<FixedArray> shared_info_array,
Handle<FixedArray> result, int len);
// Checks listed functions on stack and return array with corresponding
// FunctionPatchabilityStatus statuses; extra array element may
// contain general error message. Modifies the current stack and
// has restart the lowest found frames and drops all other frames above
// if possible and if do_drop is true.
static Handle<JSArray> CheckAndDropActivations(
Handle<JSArray> shared_info_array, bool do_drop);
// Restarts the call frame and completely drops all frames above it.
// Return error message or NULL.
static const char* RestartFrame(JavaScriptFrame* frame);
// A copy of this is in liveedit-debugger.js.
enum FunctionPatchabilityStatus {
FUNCTION_AVAILABLE_FOR_PATCH = 1,
FUNCTION_BLOCKED_ON_ACTIVE_STACK = 2,
FUNCTION_BLOCKED_ON_OTHER_STACK = 3,
FUNCTION_BLOCKED_UNDER_NATIVE_CODE = 4,
FUNCTION_REPLACED_ON_ACTIVE_STACK = 5,
FUNCTION_BLOCKED_UNDER_GENERATOR = 6,
FUNCTION_BLOCKED_ACTIVE_GENERATOR = 7
};
// Compares 2 strings line-by-line, then token-wise and returns diff in form
// of array of triplets (pos1, pos1_end, pos2_end) describing list
// of diff chunks.
static Handle<JSArray> CompareStrings(Handle<String> s1,
Handle<String> s2);
// Architecture-specific constant.
static const bool kFrameDropperSupported;
/**
* Defines layout of a stack frame that supports padding. This is a regular
* internal frame that has a flexible stack structure. LiveEdit can shift
* its lower part up the stack, taking up the 'padding' space when additional
* stack memory is required.
* Such frame is expected immediately above the topmost JavaScript frame.
*
* Stack Layout:
* --- Top
* LiveEdit routine frames
* ---
* C frames of debug handler
* ---
* ...
* ---
* An internal frame that has n padding words:
* - any number of words as needed by code -- upper part of frame
* - padding size: a Smi storing n -- current size of padding
* - padding: n words filled with kPaddingValue in form of Smi
* - 3 context/type words of a regular InternalFrame
* - fp
* ---
* Topmost JavaScript frame
* ---
* ...
* --- Bottom
*/
// A size of frame base including fp. Padding words starts right above
// the base.
static const int kFrameDropperFrameSize = 4;
// A number of words that should be reserved on stack for the LiveEdit use.
// Stored on stack in form of Smi.
static const int kFramePaddingInitialSize = 1;
// A value that padding words are filled with (in form of Smi). Going
// bottom-top, the first word not having this value is a counter word.
static const int kFramePaddingValue = kFramePaddingInitialSize + 1;
};
// A general-purpose comparator between 2 arrays.
class Comparator {
public:
// Holds 2 arrays of some elements allowing to compare any pair of
// element from the first array and element from the second array.
class Input {
public:
virtual int GetLength1() = 0;
virtual int GetLength2() = 0;
virtual bool Equals(int index1, int index2) = 0;
protected:
virtual ~Input() {}
};
// Receives compare result as a series of chunks.
class Output {
public:
// Puts another chunk in result list. Note that technically speaking
// only 3 arguments actually needed with 4th being derivable.
virtual void AddChunk(int pos1, int pos2, int len1, int len2) = 0;
protected:
virtual ~Output() {}
};
// Finds the difference between 2 arrays of elements.
static void CalculateDifference(Input* input,
Output* result_writer);
};
// Simple helper class that creates more or less typed structures over
// JSArray object. This is an adhoc method of passing structures from C++
// to JavaScript.
template<typename S>
class JSArrayBasedStruct {
public:
static S Create(Isolate* isolate) {
Factory* factory = isolate->factory();
Handle<JSArray> array = factory->NewJSArray(S::kSize_);
return S(array);
}
static S cast(Object* object) {
JSArray* array = JSArray::cast(object);
Handle<JSArray> array_handle(array);
return S(array_handle);
}
explicit JSArrayBasedStruct(Handle<JSArray> array) : array_(array) {
}
Handle<JSArray> GetJSArray() {
return array_;
}
Isolate* isolate() const {
return array_->GetIsolate();
}
protected:
void SetField(int field_position, Handle<Object> value) {
JSObject::SetElement(array_, field_position, value, NONE, SLOPPY).Assert();
}
void SetSmiValueField(int field_position, int value) {
SetField(field_position, Handle<Smi>(Smi::FromInt(value), isolate()));
}
Handle<Object> GetField(int field_position) {
return Object::GetElement(
isolate(), array_, field_position).ToHandleChecked();
}
int GetSmiValueField(int field_position) {
Handle<Object> res = GetField(field_position);
return Handle<Smi>::cast(res)->value();
}
private:
Handle<JSArray> array_;
};
// Represents some function compilation details. This structure will be used
// from JavaScript. It contains Code object, which is kept wrapped
// into a BlindReference for sanitizing reasons.
class FunctionInfoWrapper : public JSArrayBasedStruct<FunctionInfoWrapper> {
public:
explicit FunctionInfoWrapper(Handle<JSArray> array)
: JSArrayBasedStruct<FunctionInfoWrapper>(array) {
}
void SetInitialProperties(Handle<String> name, int start_position,
int end_position, int param_num, int literal_count,
int slot_count, int ic_slot_count,
int parent_index);
void SetFunctionCode(Handle<Code> function_code,
Handle<HeapObject> code_scope_info);
void SetFunctionScopeInfo(Handle<Object> scope_info_array) {
this->SetField(kFunctionScopeInfoOffset_, scope_info_array);
}
void SetSharedFunctionInfo(Handle<SharedFunctionInfo> info);
int GetLiteralCount() {
return this->GetSmiValueField(kLiteralNumOffset_);
}
int GetParentIndex() {
return this->GetSmiValueField(kParentIndexOffset_);
}
Handle<Code> GetFunctionCode();
Handle<TypeFeedbackVector> GetFeedbackVector();
Handle<Object> GetCodeScopeInfo();
int GetStartPosition() {
return this->GetSmiValueField(kStartPositionOffset_);
}
int GetEndPosition() { return this->GetSmiValueField(kEndPositionOffset_); }
int GetSlotCount() {
return this->GetSmiValueField(kSlotNumOffset_);
}
int GetICSlotCount() { return this->GetSmiValueField(kICSlotNumOffset_); }
private:
static const int kFunctionNameOffset_ = 0;
static const int kStartPositionOffset_ = 1;
static const int kEndPositionOffset_ = 2;
static const int kParamNumOffset_ = 3;
static const int kCodeOffset_ = 4;
static const int kCodeScopeInfoOffset_ = 5;
static const int kFunctionScopeInfoOffset_ = 6;
static const int kParentIndexOffset_ = 7;
static const int kSharedFunctionInfoOffset_ = 8;
static const int kLiteralNumOffset_ = 9;
static const int kSlotNumOffset_ = 10;
static const int kICSlotNumOffset_ = 11;
static const int kSize_ = 12;
friend class JSArrayBasedStruct<FunctionInfoWrapper>;
};
// Wraps SharedFunctionInfo along with some of its fields for passing it
// back to JavaScript. SharedFunctionInfo object itself is additionally
// wrapped into BlindReference for sanitizing reasons.
class SharedInfoWrapper : public JSArrayBasedStruct<SharedInfoWrapper> {
public:
static bool IsInstance(Handle<JSArray> array) {
if (array->length() != Smi::FromInt(kSize_)) return false;
Handle<Object> element(
Object::GetElement(array->GetIsolate(),
array,
kSharedInfoOffset_).ToHandleChecked());
if (!element->IsJSValue()) return false;
return Handle<JSValue>::cast(element)->value()->IsSharedFunctionInfo();
}
explicit SharedInfoWrapper(Handle<JSArray> array)
: JSArrayBasedStruct<SharedInfoWrapper>(array) {
}
void SetProperties(Handle<String> name,
int start_position,
int end_position,
Handle<SharedFunctionInfo> info);
Handle<SharedFunctionInfo> GetInfo();
private:
static const int kFunctionNameOffset_ = 0;
static const int kStartPositionOffset_ = 1;
static const int kEndPositionOffset_ = 2;
static const int kSharedInfoOffset_ = 3;
static const int kSize_ = 4;
friend class JSArrayBasedStruct<SharedInfoWrapper>;
};
} } // namespace v8::internal
#endif /* V*_LIVEEDIT_H_ */